View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005115 | Valley 1 | Bug - Gameplay | Nov 4, 2011 6:16 pm | Nov 4, 2011 6:47 pm | |
Reporter | Bossman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.537 | ||||
Fixed in Version | 0.538 | ||||
Summary | 0005115: Monsters running off the chunk leave health and mana drops | ||||
Description | Monsters that run off the map are leaving health and mana drops when they "die". This is really bad in chunks with eagles, since the sheer number of drops this creates causes the frame rate to drop to unplayable levels. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Enemies no longer ever die by walking off the side of a chunk. Now they simply turn around instead. ** This was something that would cause a lot of problems for multiplayer, and in the prior version we'd started making these changes but had not finished doing so, and so monsters were still dying but were granting drops for doing so! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 4, 2011 6:16 pm | Bossman | New Issue | |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Internal Weight | => New |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Note Added: 0017423 | |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Status | new => resolved |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Fixed in Version | => 0.538 |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 4, 2011 6:47 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |