View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005050 | AI War 1 / Classic | Balance Issue | Oct 27, 2011 11:27 am | Oct 27, 2011 11:40 am | |
Reporter | SerthVarnee | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.019 | ||||
Summary | 0005050: Spire Habitation centers giving resources to only one player while human colony rebellion gives to all players | ||||
Description | this one is in essence not a problem but has been the source of quite a few "discussions" about which player gets more income than the others. since the human colony rebellion buildings give resources to all players, it struck me as odd that the spire colony hub dosn't have the same feature. of course a 300metal and crystal to all players will become overkill with 8 players, so perhaps a mechanic implemented to split the resource production of the habitation center divided by amount of human players? | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 27, 2011 11:27 am | SerthVarnee | New Issue | |
Oct 27, 2011 11:38 am | tigersfan | Internal Weight | => Fix Before Major Release |
Oct 27, 2011 11:38 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 27, 2011 11:38 am | tigersfan | Status | new => assigned |
Oct 27, 2011 11:40 am | tigersfan | Assigned To | Chris_McElligottPark => keith.lamothe |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |