View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004954 | Valley 1 | Balance Issue | Oct 21, 2011 9:54 pm | Oct 24, 2011 4:37 pm | |
Reporter | Armanant | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.529 | ||||
Fixed in Version | 0.530 | ||||
Summary | 0004954: Greater Teleport mana cost shouldn't scale | ||||
Description | Greater teleport's mana cost shouldn't scale with the spell level, or at least not upwards. Finally managed to get a small town to spawn that wasn't 30 levels below my civ level, took on bosses > 10 levels above me for the dispersia, returned home to get a greater teleport, and find that the cost would be scaled up to 1020 mana, a rosy 400 more than my character XD | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Thanks! * Miniature, Shrink, Seize, Storm Dash, Storm Rush, Lesser Teleport, and Greater Teleport all now always a single magic point cost no matter what the tier of the related gem is compared to your current level. ** Since the tier of the gem only affects the regions in which you can use the gem, this is fitting. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 21, 2011 9:54 pm | Armanant | New Issue | |
Oct 22, 2011 6:55 am | tigersfan | Internal Weight | => Fix Before Major Release |
Oct 22, 2011 6:55 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 22, 2011 6:55 am | tigersfan | Status | new => assigned |
Oct 24, 2011 4:37 pm | Chris_McElligottPark | Note Added: 0017074 | |
Oct 24, 2011 4:37 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 24, 2011 4:37 pm | Chris_McElligottPark | Fixed in Version | => 0.530 |
Oct 24, 2011 4:37 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |