View Issue Details

IDProjectCategoryLast Update
0004876Valley 1Gameplay IssueNov 13, 2011 2:20 am
ReporterKDR_11k Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.525 
Fixed in Version0.527 
Summary0004876: Allow ice cross/flame ring/etc to penetrate crates
DescriptionCurrently spells like Ice Cross are blocked by crates while normal multi-target spells like energy pulse can pass through crates. Since the cross can pass through enemies it should probably also pass through crates.
TagsNo tags attached.
Internal WeightMajor Problem

Relationships

related to 0005181 assignedChris_McElligottPark Giant blue amoeba shots pass through crates 

Activities

Chris_McElligottPark

Oct 16, 2011 7:52 am

administrator   ~0016612

I'll have to fix energy pulse and tidal pulse to no longer go through crates. That's the bug -- crates are basically destructible walls, and spells are no longer intended to go through walls.

Chris_McElligottPark

Oct 19, 2011 4:28 pm

administrator   ~0016834

Thanks!

* Previously, energy pulse and tidal pulse and similar were passing through crates. This was not intended, as crates are meant to work instead like destructible walls -- following all the normal blocking rules of walls except that they can be knocked down. Fixed.

Issue History

Date Modified Username Field Change
Oct 16, 2011 6:00 am KDR_11k New Issue
Oct 16, 2011 7:52 am Chris_McElligottPark Note Added: 0016612
Oct 17, 2011 8:14 am tigersfan Internal Weight => Major Problem
Oct 17, 2011 8:14 am tigersfan Assigned To => Chris_McElligottPark
Oct 17, 2011 8:14 am tigersfan Status new => assigned
Oct 19, 2011 4:28 pm Chris_McElligottPark Note Added: 0016834
Oct 19, 2011 4:28 pm Chris_McElligottPark Status assigned => resolved
Oct 19, 2011 4:28 pm Chris_McElligottPark Fixed in Version => 0.527
Oct 19, 2011 4:28 pm Chris_McElligottPark Resolution open => fixed
Nov 13, 2011 2:20 am Bossman Relationship added related to 0005181
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue