View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004737 | Valley 1 | Gameplay Idea | Oct 8, 2011 2:12 pm | Oct 10, 2011 10:29 am | |
Reporter | Yuugi | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.521 | ||||
Summary | 0004737: Add traits to player characters | ||||
Description | Similar to how the NPCs in towns have traits, It'd be cool for the playable characters to have a bit more to distinguish them from each other than just that random 20 attribute point distribution. Some of them already have their unique points. Ice Age characters have cold resistance. Skelebots are larger and have cold and heat resistance. So what about giving all player characters a trait depending on what age they stem from (cold resistance for ice-agers, as example), and maybe a second one that is randomly drawn from a common pool for all of them? Could be stuff like altered movement speed, jumping height, spell range, power of consumables, etc. Maybe, instead of there being just positive modifiers, there could be something like two positive (based on age and the random one) and one negative (random), too. Or something. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 8, 2011 2:12 pm | Yuugi | New Issue | |
Oct 10, 2011 10:29 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 10, 2011 10:29 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |