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IDProjectCategoryLast Update
0000455AI War 1 / ClassicBug - OtherOct 27, 2010 12:12 pm
ReporterToll Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version3.710 
Summary0000455: Zenith Electrical Bombers doing no or negative damage
DescriptionAs seen in the screenshot, I've got quite a few Zenith Electrical Bombers shooting at my command station, but it's not even damaged. Prior to this I sent three Raid Starships against a mark VI planet to take out a command station shield guard post as well as the command station itself; some of these got slightly damaged, but somehow got healed while on the planet (I had no other ships other than these three starships and a scout on the planet). I wasn't looking at the starships when they got healed, so I'm not sure what healed them though, but my guess would be the electric bombers. I've also seen the bombers shoot against FF-bearers, again doing no damage at all.
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Toll

Oct 13, 2010 11:28 am

reporter  

Toll

Oct 13, 2010 11:33 am

reporter   ~0000721

A minute or two after I posted this bug, my command station that the bombers had attacked was suddenly destroyed from full health. I built a new one at the same place (with the bombers still there and shooting), and in the same moment they shot at the station it surged in health to an insane degree (almost 1.000.000.000 health as seen in the screenshot).

Toll

Oct 13, 2010 4:02 pm

reporter   ~0000748

After further tests, it seems only mark IV bombers are affected; the mark I bombers on the same planet did normal damage. I've got two savefiles if they are of interest; one before building a command station (which will be bumped up in health to ridiculous levels) and one where my raid starships just entered the planet.

Toll

Oct 13, 2010 4:02 pm

reporter  

Chris_McElligottPark

Oct 13, 2010 4:04 pm

administrator   ~0000749

Interesting -- that would be great if you can upload the saves, actually.

Toll

Oct 13, 2010 4:21 pm

reporter   ~0000750

Will do! Also, I noticed that if I reclaim one of them, that one does not heal the AI. Not sure if it's relevant or not, but there you go.

Toll

Oct 13, 2010 4:23 pm

reporter  

Toll

Oct 13, 2010 4:23 pm

reporter  

Zenith Bug happening.sav (274,701 bytes)

Lancefighter

Oct 13, 2010 4:31 pm

reporter   ~0000751

Im guessing its weirdness interacting with the cluster bonus stuff/shipcap stuff. Just throwing that out there >.>

Chris_McElligottPark

Oct 13, 2010 4:45 pm

administrator   ~0000757

I'm guessing you're right.

Chris_McElligottPark

Oct 19, 2010 7:20 pm

administrator   ~0001372

Can anyone confirm if this still happens in the latest? The cluster penalties are gone, after all.

keith.lamothe

Oct 27, 2010 12:12 pm

administrator   ~0002216

Since this issue has been presumed fixed pending feedback for a while now, I'm optimistically marking this resolved :)

Issue History

Date Modified Username Field Change
Oct 13, 2010 11:28 am Toll New Issue
Oct 13, 2010 11:28 am Toll File Added: Zenith Bomber no damage.jpg
Oct 13, 2010 11:33 am Toll Note Added: 0000721
Oct 13, 2010 4:02 pm Toll Note Added: 0000748
Oct 13, 2010 4:02 pm Toll File Added: Zenith Bomber no damage v2.jpg
Oct 13, 2010 4:04 pm Chris_McElligottPark Note Added: 0000749
Oct 13, 2010 4:04 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 13, 2010 4:04 pm Chris_McElligottPark Status new => confirmed
Oct 13, 2010 4:21 pm Toll Note Added: 0000750
Oct 13, 2010 4:23 pm Toll File Added: Before Station Zenith Bug.sav
Oct 13, 2010 4:23 pm Toll File Added: Zenith Bug happening.sav
Oct 13, 2010 4:31 pm Lancefighter Note Added: 0000751
Oct 13, 2010 4:45 pm Chris_McElligottPark Note Added: 0000757
Oct 19, 2010 7:20 pm Chris_McElligottPark Note Added: 0001372
Oct 19, 2010 7:20 pm Chris_McElligottPark Status confirmed => feedback
Oct 27, 2010 12:12 pm keith.lamothe Note Added: 0002216
Oct 27, 2010 12:12 pm keith.lamothe Status feedback => resolved
Oct 27, 2010 12:12 pm keith.lamothe Resolution open => fixed