View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000455 | AI War 1 / Classic | Bug - Other | Oct 13, 2010 11:28 am | Oct 27, 2010 12:12 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.710 | ||||
Summary | 0000455: Zenith Electrical Bombers doing no or negative damage | ||||
Description | As seen in the screenshot, I've got quite a few Zenith Electrical Bombers shooting at my command station, but it's not even damaged. Prior to this I sent three Raid Starships against a mark VI planet to take out a command station shield guard post as well as the command station itself; some of these got slightly damaged, but somehow got healed while on the planet (I had no other ships other than these three starships and a scout on the planet). I wasn't looking at the starships when they got healed, so I'm not sure what healed them though, but my guess would be the electric bombers. I've also seen the bombers shoot against FF-bearers, again doing no damage at all. | ||||
Tags | No tags attached. | ||||
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A minute or two after I posted this bug, my command station that the bombers had attacked was suddenly destroyed from full health. I built a new one at the same place (with the bombers still there and shooting), and in the same moment they shot at the station it surged in health to an insane degree (almost 1.000.000.000 health as seen in the screenshot). |
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After further tests, it seems only mark IV bombers are affected; the mark I bombers on the same planet did normal damage. I've got two savefiles if they are of interest; one before building a command station (which will be bumped up in health to ridiculous levels) and one where my raid starships just entered the planet. |
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Interesting -- that would be great if you can upload the saves, actually. |
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Will do! Also, I noticed that if I reclaim one of them, that one does not heal the AI. Not sure if it's relevant or not, but there you go. |
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Im guessing its weirdness interacting with the cluster bonus stuff/shipcap stuff. Just throwing that out there >.> |
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I'm guessing you're right. |
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Can anyone confirm if this still happens in the latest? The cluster penalties are gone, after all. |
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Since this issue has been presumed fixed pending feedback for a while now, I'm optimistically marking this resolved :) |
Date Modified | Username | Field | Change |
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Oct 13, 2010 11:28 am | Toll | New Issue | |
Oct 13, 2010 11:28 am | Toll | File Added: Zenith Bomber no damage.jpg | |
Oct 13, 2010 11:33 am | Toll | Note Added: 0000721 | |
Oct 13, 2010 4:02 pm | Toll | Note Added: 0000748 | |
Oct 13, 2010 4:02 pm | Toll | File Added: Zenith Bomber no damage v2.jpg | |
Oct 13, 2010 4:04 pm | Chris_McElligottPark | Note Added: 0000749 | |
Oct 13, 2010 4:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 13, 2010 4:04 pm | Chris_McElligottPark | Status | new => confirmed |
Oct 13, 2010 4:21 pm | Toll | Note Added: 0000750 | |
Oct 13, 2010 4:23 pm | Toll | File Added: Before Station Zenith Bug.sav | |
Oct 13, 2010 4:23 pm | Toll | File Added: Zenith Bug happening.sav | |
Oct 13, 2010 4:31 pm | Lancefighter | Note Added: 0000751 | |
Oct 13, 2010 4:45 pm | Chris_McElligottPark | Note Added: 0000757 | |
Oct 19, 2010 7:20 pm | Chris_McElligottPark | Note Added: 0001372 | |
Oct 19, 2010 7:20 pm | Chris_McElligottPark | Status | confirmed => feedback |
Oct 27, 2010 12:12 pm | keith.lamothe | Note Added: 0002216 | |
Oct 27, 2010 12:12 pm | keith.lamothe | Status | feedback => resolved |
Oct 27, 2010 12:12 pm | keith.lamothe | Resolution | open => fixed |