View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004504 | Valley 1 | Gameplay Idea | Oct 2, 2011 2:13 pm | Oct 3, 2011 9:56 am | |
Reporter | darkchair | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0004504: Magic Boosters (setting objects) | ||||
Description | The general idea is to have certain objects in the scenery boost your magic when you shoot through them. (could be crystals, portals, pockets of magic, whatever) It would make boss battles and combat in general more strategic/interesting. Could be implemented in different ways, all or some of the following: Permanent immovable objects in boss rooms, collectible and place-able items for use in difficult battles (bosses), magic boosters for enemies, a method of teamwork (in multiplayer, one person would hold the booster while others would fire through it). Other implementations are possible of course. Boss battles would become a game of setting up platforms and/or boosters optimally, adding to the timing and kiting that is already a part of the game. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2011 2:13 pm | darkchair | New Issue | |
Oct 3, 2011 9:56 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 3, 2011 9:56 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |