View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000449 | AI War 1 / Classic | Bug - Other | Oct 12, 2010 4:08 pm | Jan 3, 2011 11:45 am | |
Reporter | Moonshine Fox | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | suspended | ||
Product Version | 3.709 | ||||
Summary | 0000449: Scouting is way overpowered without turrets | ||||
Description | Without any turrets, the AI seem to not be utilizing any tachyon emitters. My first 10 scouts have mapped the entire galaxy on auto-explore alone in my current game. It took them less than 5 minutes to find both AI homeworlds. When you are implementing Guardian ships, don't forget this. Scouting right now is way too easy. I'd say it's game-breakingly easy. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Yes, this is very much a known issue, I even mentioned this would be the case in the release notes. ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 12, 2010 4:08 pm | Moonshine Fox | New Issue | |
Oct 12, 2010 4:09 pm | Chris_McElligottPark | Note Added: 0000690 | |
Oct 12, 2010 4:09 pm | Chris_McElligottPark | Status | new => resolved |
Oct 12, 2010 4:09 pm | Chris_McElligottPark | Resolution | open => suspended |
Oct 12, 2010 4:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |