View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004400 | Valley 1 | Gameplay Idea | Sep 30, 2011 8:49 pm | Oct 3, 2011 7:12 am | |
Reporter | JamesMowery | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.510 | ||||
Summary | 0004400: Minimap Color Indicating Routes That Move You Up and/or Down A Level | ||||
Description | I think the minimap should highlight doors/routes that could be taken to move you up and/or down a level as different color. This should only happen after you actually enter the door, and maybe there could be a lighter shade of green for going up a level and a darker shade of green for going down a level. This isn't really a concern in normal buildings, but it is a serious concern if you are in a huge maze and can't remember which door you came in to go up or down a level. Perhaps this mechanic could also apply to underground dungeons as well. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 30, 2011 8:49 pm | JamesMowery | New Issue | |
Oct 3, 2011 7:12 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 3, 2011 7:12 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |