View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004342 | Valley 1 | GUI | Sep 30, 2011 3:11 am | Jan 26, 2012 3:10 pm | |
Reporter | Buffered | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | open | ||
Product Version | 0.508 | ||||
Summary | 0004342: Wide region maps which overlap inventory are partially unclickable | ||||
Description | For chunks in which you have visited a large number of houses, the region map will be very wide. Despite the map being drawn on top of the quickbar, clicks go through to the bar first, making it difficult to access the areas on the far left. A workaround (not involving window size/screen resolution) is to switch to the commodities or spellshaping inventory, then the clicks will reach the map. But if you drag one of the commodities under the region map first, then you will be unable to access the overlapping regions until closing and reopening the commodities inventory. Attached world is saved in an appropriate chunk (overlap occurs with a screen size of 1600x900 or narrower). | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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I believe you can shift the map around by holding some key, I think it is shift + arrow keys to move the map around. |
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Ah, I had forgotten about that (it's ctrl + arrows), but I think the click-through bit probably still could use a fix. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 30, 2011 3:11 am | Buffered | New Issue | |
Sep 30, 2011 3:11 am | Buffered | File Added: Buffered 1.7z | |
Sep 30, 2011 3:14 am | c4sc4 | Note Added: 0014815 | |
Sep 30, 2011 5:09 am | Buffered | Note Added: 0014827 | |
Sep 30, 2011 7:21 am | tigersfan | Internal Weight | => Polish Tweak |
Sep 30, 2011 7:21 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 30, 2011 7:21 am | tigersfan | Status | new => assigned |
Jan 26, 2012 3:10 pm | tigersfan | Status | assigned => closed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |