View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003726 | Valley 1 | Programming Todo | Aug 8, 2011 11:27 pm | Jan 26, 2012 11:42 am | |
Reporter | Chris_McElligottPark | Assigned To | cupogoodness | ||
Status | resolved | Resolution | open | ||
Summary | 0003726: 100 Each LargeAtrium and LowAtrium | ||||
Description | So that's 200 maps in all. For each of these, I'd like it split 50/50 on the Doors5 and Doors10. The LargeAtrium is one that violates two of the normal rules: 1. I would like these to be very tall, on average something like 10-12 backgroundwall tiles high. Think of walking into a multi-story office building entryway, or the same with a big department store or similar. 2. I would also like to have an unusual prevalence of small staircases in these. Little pedestals and passages up to side wings, etc. Try to make these feel different from the general rooms, though: like a grand entrance to a large and important building. For the LowAtrium, these are kind of the same idea except much lower. They aren't so grand, but they should also feel unlike normal hallways because of including some little stairs and risers and such. Many of these are used as entrances to things like houses, or else to things like an apartment building that includes doors to the manager's office, etc. The LowAtrium rooms aren't meant to be grand or impressive, but they should distinguish themselves from regular hallways and should feel... interesting. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 8, 2011 11:27 pm | Chris_McElligottPark | New Issue | |
Aug 8, 2011 11:27 pm | Chris_McElligottPark | Status | new => assigned |
Aug 8, 2011 11:27 pm | Chris_McElligottPark | Assigned To | => cupogoodness |
Jan 26, 2012 11:42 am | tigersfan | Internal Weight | => New |
Jan 26, 2012 11:42 am | tigersfan | Status | assigned => resolved |