View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003608 | AI War 1 / Classic | Suggestion - New Features | Jun 30, 2011 9:14 am | Sep 8, 2012 12:26 pm | |
Reporter | Toll | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.011 | ||||
Summary | 0003608: Add a global target priority list | ||||
Description | For instance, I would like to be able to say "Always attack Zenith Viral Shredders first, then Raid Starships, and after that it's free firing". It would consist of a simple list of ship types (preferrably put in the CTRLS menu) where you can add, remove and rearrange the list as you see fit. This would not override ship-specific preferred targets. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0002094 | considering | Chris_McElligottPark | Setting target priorities |
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I would like this, but also the option to set it for specific ship types, and the ability to set specific unit priorities without having to wait until said enemy unit type is on my planet, especially because they tend to be rather dangerous to allow there for any period of time.. (Snipers target bombers for me) |
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i like this idea because well in large battles it seems that raid star ships own every thing due to they go to command center and cause AIP increase |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 30, 2011 9:14 am | Toll | New Issue | |
Jul 1, 2011 2:23 pm | Ranakastrasz | Note Added: 0012635 | |
Jul 23, 2011 9:09 pm | soMe_RandoM | Note Added: 0012773 | |
Sep 8, 2012 12:26 pm | TechSY730 | Relationship added | related to 0002094 |