View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003556 | Valley 1 | Programming Todo | Jun 22, 2011 12:48 pm | Jan 26, 2012 12:40 pm | |
Reporter | Chris_McElligottPark | Assigned To | keith.lamothe | ||
Status | closed | Resolution | open | ||
Summary | 0003556: Ways to really build up settlements in interesting fashions | ||||
Description | - Recruiting NPCs. - Finding new guardian stones. - Securing resources (stone and wood and maybe iron). - Directing choice of next structure to build and seeing them go up, but there's probably not going to be a ton of different structures or very big ones. - Possibly good to have some kind of "defensive tower" that can fire on sieging monsters, but not sure if we'll have sieging in by then, nor how the mechanics would work since the monsters can't actually attack the settlement. Perhaps the player's mission would be to disable whatever forcefield the monsters are using to avoid getting blown up by the defensive cannons. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 22, 2011 12:48 pm | Chris_McElligottPark | New Issue | |
Jun 22, 2011 12:48 pm | Chris_McElligottPark | Status | new => assigned |
Jun 22, 2011 12:48 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 22, 2011 12:49 pm | Chris_McElligottPark | Note Added: 0012508 | |
Sep 20, 2011 3:13 pm | keith.lamothe | Description Updated | |
Sep 21, 2011 2:52 pm | tigersfan | Internal Weight | => Feature Suggestion |
Sep 21, 2011 2:52 pm | tigersfan | Status | assigned => strongly considering |
Jan 26, 2012 12:39 pm | tigersfan | Note Added: 0018168 | |
Jan 26, 2012 12:39 pm | tigersfan | Status | strongly considering => closed |
Jan 26, 2012 12:40 pm | Chris_McElligottPark | Note Added: 0018169 |