View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003540 | Valley 1 | Programming Todo | Jun 22, 2011 12:26 pm | Jan 26, 2012 10:08 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0003540: New spell: Skyfire | ||||
Description | -- Smallish "air support" fireball. -- Basically a fireball but not as bright (can start with exact same particles for speed), spawns at y = ground-level + 2500, x = casterLocation.x, straight-lines to target. -- Has obvious tactical advantages for indirect fire, particularly if a split effect is added. -- Not much use unless you're on the surface. And personally I've never liked "can't use anywhere inside" spells so I'd like to do something here that lets them be used indoors, but not sure how that would work. Maybe it works as long as you have enough headroom, and the projectiles are coming in through some kind of portal or whatever. -- Crafting: Red Gem plus some white-themed catalyst. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 22, 2011 12:26 pm | Chris_McElligottPark | New Issue | |
Jun 22, 2011 12:26 pm | Chris_McElligottPark | Status | new => assigned |
Jun 22, 2011 12:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 26, 2012 10:08 am | tigersfan | Internal Weight | => Feature Suggestion |