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IDProjectCategoryLast Update
0003041AI War 1 / ClassicSuggestion - New FeaturesMar 11, 2011 9:23 am
Reporterchmjs Assigned To 
Severitytrivial 
Status newResolutionopen 
Product Version5.003 
Summary0003041: Spire plots need an ending if you fail them.
DescriptionI was wondering if it would be possible to add a journal message saying that you have failed the spire campaign when a shard is destroyed. I am really asking for immersion sake. I am somewhat of a masochist and don't like to reload a game if I fail a mission (after all the spire hub is still useful regardless of it you have failed the missions), I like to live with the consequences of my mistakes (something this game is good at making you do :) ). I find it a little hard to carry on as the storyline becomes somewhat broken as there is no message from the spire telling you why they don't want to have any more dealings with you. At present it opens the glaring question of why they cannot simply find another shard.
Maybe it would be best to end the missions with something along the lines of the spire no longer trusting you after your failure and as such they will ask for no more assistance.
    

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Re: An ending if you fail the spire campaign.
« Reply 0000004 on: Yesterday at 10:55:02 AM »
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Might want to put this into Mantis. I'd up-vote it.
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BobTheJanitor
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Re: An ending if you fail the spire campaign.
« Reply 0000005 on: Yesterday at 11:13:36 AM »
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Or alternately, some way to continue the campaign but without being able to reach the ending? You can always get more cities and more ships but not be able to get the ultimate ending, but just use what you can get with the remaining shards to try and win normally. Like if you lose one shard you can still get the others but not the final shard or something.
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Date Modified Username Field Change
Mar 11, 2011 9:23 am chmjs New Issue