View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0030099 | Heart Of The Machine | Balance Issue | Dec 12, 2024 1:05 pm | Dec 12, 2024 1:05 pm | |
Reporter | Fluffiest | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.600.6 Localization Fixes | ||||
Summary | 0030099: Minor issue: Lack of parity in bulk costs for Carvers | ||||
Description | Some small issues where the costs of bulk units don't like up with the costs of elites. Neuroweave cost is always equal to the weave cost of a single elite android of that type, except for Carvers, where a bulk squad costs 1500 and a single elite Carver costs 2000 - possibly a copy-paste error. Elemental slurry cost is always equal to the slurry cost of a single elite android of that type multiplied by the squad size, except for Carvers, where a bulk squad of 5 costs 7000 but five elite Carvers would cost 30,000. Capacity and mental-energy-to-deploy costs don't line up between bulks and elites, but I also get the impression that's deliberate. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 12, 2024 1:05 pm | Fluffiest | New Issue |