View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029986 | Heart Of The Machine | Crash/Exception | Dec 3, 2024 11:43 pm | Dec 4, 2024 8:16 pm | |
Reporter | Waladil | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.600.1 Audio Tweaks And General Fixes | ||||
Fixed in Version | 0.600.2 Localization | ||||
Summary | 0029986: [MAJOR] If a slum building held a factory and was cleared, game creates infinite null reference exceptions | ||||
Description | While clearing the slums, I put several of my worker PMC factories inside slum buildings. Then after finishing the project, 3 of my factories are showing "broken" and "disconnected from network." Selecting them caused an infinite cascade of null reference exceptions until I ignored them. My factories claim to be right in the middle of the map (0,0 probably). Save is attached and log. I believe that the buildings the factories were in were cleared as part of the slum-clearing operation, which made the factories no longer have a place to exist, null reference exceptions galore. | ||||
Tags | No tags attached. | ||||
related to | 0030000 | acknowledged | Chris_McElligottPark | Enemy units keep spawning at 0,0,0 coordinates for some reason and then despawning immediately. |
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I don't see the files, so re-attaching them here. Coulda sworn... |
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Thanks! * Fixed a generalized bug where if you had a machine structure selected when it was completely destroyed (not just burned out, but actively and completely removed, as in the slum removal situations), then it would spam infinite errors until you selected something else. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 3, 2024 11:43 pm | Waladil | New Issue | |
Dec 4, 2024 9:15 am | Waladil | Note Added: 0070965 | |
Dec 4, 2024 9:15 am | Waladil | File Added: Uhoh.save | |
Dec 4, 2024 9:15 am | Waladil | File Added: HeartOfTheMachineLog.txt | |
Dec 4, 2024 7:49 pm | Chris_McElligottPark | Relationship added | related to 0030000 |
Dec 4, 2024 8:16 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 4, 2024 8:16 pm | Chris_McElligottPark | Status | new => resolved |
Dec 4, 2024 8:16 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 4, 2024 8:16 pm | Chris_McElligottPark | Fixed in Version | => 0.600.2 Localization |
Dec 4, 2024 8:16 pm | Chris_McElligottPark | Note Added: 0070975 |