View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029491 | Heart Of The Machine | Bug - Gameplay | Oct 14, 2024 3:30 pm | Oct 18, 2024 7:49 pm | |
Reporter | mblazewicz | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.591.8 Conflict Mediation | ||||
Fixed in Version | 0.592.3 Command, Contemplate, And Remember | ||||
Summary | 0029491: Gameplay - Androids participating in Open Fighting are marked defective leading to both sides firing on them | ||||
Description | Description: Androids that are marked defective are fired upon by both sides, however any android firing on any side is being marked as defective. In case of Faction A and Faction B fighting this can lead to a scenario where player androids help out by targeting only Faction B but be attacked with overwhelming force by faction A despite them having no reason to do so. Steps to Reproduce: 1. Unlock City Conflicts 2. Set any conflict into Open Fighting phase (Interact with the conflict icon) 3. Fire upon any unit spawned by the conflict 4. Observe that the unit is marked as defective 5. Continue attacking the units associated with the first one (Units from the same faction) 6. Observe that as number of targets lowers the faction that you're helping begins targeting your unit | ||||
Tags | No tags attached. | ||||
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Thanks! * Morale-based attacks no longer cause your units to be marked defective, regardless of who you are attacking. * Any attacks against units in a city conflict will not cause your unit to become marked defective. ** This makes it so that only the side that you attacked now hates that unit and will fight it, versus everyone hating that unit and ganging up on it. * If you are attacking enemies (physical or morale-based) using an android riding in a vehicle, then the aggro now also gets applied to the vehicle itself. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 14, 2024 3:30 pm | mblazewicz | New Issue | |
Oct 14, 2024 3:30 pm | mblazewicz | Status | new => assigned |
Oct 14, 2024 3:30 pm | mblazewicz | Assigned To | => mblazewicz |
Oct 14, 2024 3:35 pm | mblazewicz | Note Added: 0070259 | |
Oct 14, 2024 3:35 pm | mblazewicz | File Added: 29491_Video.mp4 | |
Oct 14, 2024 3:35 pm | mblazewicz | File Added: 29491_Save.save | |
Oct 14, 2024 3:36 pm | mblazewicz | Assigned To | mblazewicz => Jan Kuzior |
Oct 14, 2024 3:40 pm | Jan Kuzior | Assigned To | Jan Kuzior => Chris_McElligottPark |
Oct 18, 2024 7:49 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 18, 2024 7:49 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 18, 2024 7:49 pm | Chris_McElligottPark | Fixed in Version | => 0.592.3 Command, Contemplate, And Remember |
Oct 18, 2024 7:49 pm | Chris_McElligottPark | Note Added: 0070383 |