View Issue Details

IDProjectCategoryLast Update
0029433Heart Of The MachineSuggestionOct 1, 2024 12:10 pm
Reportermblazewicz Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product Version0.591.2 UI Revamp: Complete 
Summary0029433: Suggestion - Ability to bind units to keys
DescriptionDescription:
I've noticed that in some scenarios (especially hacking) I'd like to jump with my camera between specific units but at the end of CH1 (start of CH2) I can have: 5 Androids, 3 Vehicles, and 1 Mech. Which in total is 9 units, cycling between them can get tedious and annoying, while telling them apart in the forces tab can be difficult especially when multiple units of the same type are deployed at the same time.
Technically player can jump through the map mode to the desired location but while managing multiple "fronts" a disorientation could easily settle in and I could easily see the player getting lost (also it's not very convenient especially when using some of the densely populated lenses).
This currently relatively minor annoyance has major potential of growing in scope as the game progresses and more active units will be available.

Suggestion:
- Add a functionality allowing to bind certain units and/or buildings to hotkeys (in case player wants to jump to tower or other "outposts" while no units are present in the vicinity)
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Oct 1, 2024 11:28 am mblazewicz New Issue
Oct 1, 2024 11:28 am mblazewicz Status new => assigned
Oct 1, 2024 11:28 am mblazewicz Assigned To => Anna Nowicka
Oct 1, 2024 12:10 pm Anna Nowicka Assigned To Anna Nowicka => Chris_McElligottPark