View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029349 | Heart Of The Machine | Bug - Gameplay | Aug 30, 2024 7:52 pm | Aug 30, 2024 7:52 pm | |
Reporter | Ninetailed | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.589 Handbook And Events | ||||
Summary | 0029349: Contraband jammer not restoring Hide | ||||
Description | The Contraband Jammer is not restoring Hide on nearby buildings as its info box suggests it should. Can be reproduced by: 1. Have a hidden building (e.g. Slurry Spider) be discovered 2. Building is destroyed by enemies 3. Building is restored by a Repair Spider 4. Build Contraband Jammer nearby 5. End turn several times, check Hide stat on revealed buildings The affected buildings' Hide is still 0. Based on the description of the Contraband Jammer, I would expect it to be increased. If this is intended behaviour, I think it needs a note on the Jammer's description. Save file containing this situation attached. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 30, 2024 7:52 pm | Ninetailed | New Issue | |
Aug 30, 2024 7:52 pm | Ninetailed | File Added: Saved On Exit Landing Turn 55.autosave | |
Aug 30, 2024 7:52 pm | Ninetailed | File Added: Saved On Exit Landing Turn 55.save |