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IDProjectCategoryLast Update
0029258Heart Of The MachineBug - GameplayOct 17, 2024 9:13 pm
ReporterIrl_VriskaSerket Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.578 Out With Color Matching 
Summary0029258: Attempting to scrap excess androids through menu causes error to pop.
DescriptionWhen I produce an android/vehicle beyond my normal cap and then the game tells me to scrap atleast one, attempting to do so through clicking the red element of the UI does not work and just causes an error message to pop up. But scrapping an unit manually through clicking the "Scrap Unit: option in their individual window works.
Attached below is the error message, the method that works and the log in that order
TagsNo tags attached.

Activities

Irl_VriskaSerket

Aug 11, 2024 10:48 am

reporter  

image.png (1,675,449 bytes)
image-2.png (1,209,384 bytes)
HeartOfTheMachineLog.txt (46,852 bytes)   
6/20/2024 9:03:40 PM	SINGLEP	Opening Eyes (0.3331s)
6/20/2024 9:03:40 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) Vega 8 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2922
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 
processorCount: 8
processorFrequency: 2096
systemMemorySize: 5845
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/20/2024 9:03:40 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
6/20/2024 9:03:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14783777 appID: 2604860
6/20/2024 9:03:41 PM	0.551	SINGLEP	Game Version: 0.551  (Main Game
6/20/2024 9:03:41 PM	0.551	SINGLEP	Examining Inner Self (0.2839s)
6/20/2024 9:03:41 PM	0.551	SINGLEP	Returning King (0.0140s)
6/20/2024 9:03:41 PM	0.551	SINGLEP	Found 467 xml files in 227 folders in 336ms
6/20/2024 9:03:45 PM	0.551	SINGLEP	Check For Extra Squires (4.4124s)
6/20/2024 9:03:45 PM	0.551	SINGLEP	467 Xml Files Parsed in 4,015ms
6/20/2024 9:03:45 PM	0.551	SINGLEP	Gather Ancient Lifeforms (0.0020s)
6/20/2024 9:03:46 PM	0.551	SINGLEP	Bring Ambassador To Dinner (0.4134s)
6/20/2024 9:03:46 PM	0.551	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <a137f6548122410a80595919ecf1cb5b>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <a137f6548122410a80595919ecf1cb5b>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <a137f6548122410a80595919ecf1cb5b>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <a137f6548122410a80595919ecf1cb5b>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

6/20/2024 9:03:46 PM	0.551	SINGLEP	Update mod and expansion statuses!
6/20/2024 9:03:46 PM	0.551	SINGLEP	Check Nearby Fiefdoms (0.0490s)
6/20/2024 9:03:47 PM	0.551	SINGLEP	No resolution change was required.
6/20/2024 9:03:47 PM	0.551	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/20/2024 9:03:48 PM	0.551	SINGLEP	Disperse Diaspora (2.4873s)
6/20/2024 9:03:48 PM	0.551	SINGLEP	Wonder About Those Spiders (0.1510s)
6/20/2024 9:03:48 PM	0.551	SINGLEP	Reassure Self (0.0540s)
6/20/2024 9:03:49 PM	0.551	SINGLEP	Thinking Abstract Thoughts (0.6233s)
6/20/2024 9:03:54 PM	0.551	SINGLEP	Sound Search (5.5727s)
6/20/2024 9:03:55 PM	0.551	SINGLEP	Polishing Stones (0.2320s)
6/20/2024 9:03:55 PM	0.551	SINGLEP	Making Connections (0.5880s)
6/20/2024 9:03:55 PM	0.551	SINGLEP	15.2 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.3s)
Check For Extra Squires (4.4s)
Bring Ambassador To Dinner (0.4s)
Disperse Diaspora (2.5s)
Thinking Abstract Thoughts (0.6s)
Sound Search (5.6s)
Making Connections (0.6s)
6/20/2024 9:03:55 PM	0.551	SINGLEP	Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.)
6/20/2024 9:03:56 PM	0.551	SINGLEP	Linked all icons to rows in 28ms.
6/20/2024 9:03:58 PM	0.551	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
6/20/2024 9:04:01 PM	0.551	SINGLEP	DELAYED3 TID16 Finished loading all LevelType contents in 6.3s
6/20/2024 9:04:07 PM	0.551	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/20/2024 9:04:08 PM	0.551	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
6/20/2024 9:04:07 PM	0.551	SINGLEP	DELAYED4 TID12 26.8 seconds total load time and post-editing time.
6/20/2024 9:04:08 PM	0.551	SINGLEP	DELAYED5 TID15 1,463 pools initialized with 466,005 items in 1,226ms
6/20/2024 9:04:08 PM	0.551	SINGLEP	561 materials found.
6/20/2024 9:07:48 PM	0.551	SINGLEP	DELAYED6 TID11 6417ms to read savegame 'ARC/dsada' to intermediate format.
6/20/2024 9:07:51 PM	0.551	SINGLEP	DELAYED7 TID11 3573ms to process 'ARC/dsada' data fully.
6/20/2024 9:07:51 PM	0.551	SINGLEP	DELAYED8 TID11 Loaded tiles: 807 (841 cells)
6/20/2024 9:07:54 PM	0.551	SINGLEP	DELAYED9 TID26 Finished RunGameStartOnBGThread in 1,037ms.  We have 31254 total items.
6/20/2024 9:08:48 PM	0.551	SINGLEP	DELAYED10 TID25 6263ms to read savegame 'ARC/Autosave Landing Turn 135' to intermediate format.
6/20/2024 9:08:50 PM	0.551	SINGLEP	DELAYED11 TID25 2550ms to process 'ARC/Autosave Landing Turn 135' data fully.
6/20/2024 9:08:50 PM	0.551	SINGLEP	DELAYED12 TID25 Loaded tiles: 807 (841 cells)
6/20/2024 9:08:51 PM	0.551	SINGLEP	DELAYED13 TID25 Finished RunGameStartOnBGThread in 163ms.  We have 31306 total items.
6/20/2024 9:09:36 PM	0.551	SINGLEP	DELAYED14 TID6 6982ms to read savegame 'ARC/Autosave Landing Turn 147' to intermediate format.
6/20/2024 9:09:37 PM	0.551	SINGLEP	DELAYED15 TID6 1428ms to process 'ARC/Autosave Landing Turn 147' data fully.
6/20/2024 9:09:37 PM	0.551	SINGLEP	DELAYED16 TID6 Loaded tiles: 807 (841 cells)
6/20/2024 9:09:38 PM	0.551	SINGLEP	DELAYED17 TID8 Finished RunGameStartOnBGThread in 200ms.  We have 31250 total items.
6/20/2024 9:09:59 PM	0.551	SINGLEP	DELAYED18 TID28 4201ms to read savegame 'ARC/Autosave Landing Turn 159' to intermediate format.
6/20/2024 9:10:00 PM	0.551	SINGLEP	DELAYED19 TID28 1115ms to process 'ARC/Autosave Landing Turn 159' data fully.
6/20/2024 9:10:00 PM	0.551	SINGLEP	DELAYED20 TID28 Loaded tiles: 807 (841 cells)
6/20/2024 9:10:01 PM	0.551	SINGLEP	DELAYED21 TID22 Finished RunGameStartOnBGThread in 128ms.  We have 31254 total items.
6/20/2024 9:10:14 PM	0.551	SINGLEP	DELAYED22 TID11 4464ms to read savegame 'ARC/Autosave Landing Turn 156' to intermediate format.
6/20/2024 9:10:16 PM	0.551	SINGLEP	DELAYED23 TID11 1100ms to process 'ARC/Autosave Landing Turn 156' data fully.
6/20/2024 9:10:16 PM	0.551	SINGLEP	DELAYED24 TID11 Loaded tiles: 807 (841 cells)
6/20/2024 9:10:17 PM	0.551	SINGLEP	DELAYED25 TID15 Finished RunGameStartOnBGThread in 112ms.  We have 31253 total items.
6/20/2024 9:10:28 PM	0.551	SINGLEP	DELAYED26 TID28 4911ms to read savegame 'ARC/Autosave Landing Turn 153' to intermediate format.
6/20/2024 9:10:29 PM	0.551	SINGLEP	DELAYED27 TID28 1280ms to process 'ARC/Autosave Landing Turn 153' data fully.
6/20/2024 9:10:29 PM	0.551	SINGLEP	DELAYED28 TID28 Loaded tiles: 807 (841 cells)
6/20/2024 9:10:31 PM	0.551	SINGLEP	DELAYED29 TID30 Finished RunGameStartOnBGThread in 240ms.  We have 31252 total items.
6/20/2024 9:10:40 PM	0.551	SINGLEP	DELAYED30 TID30 4476ms to read savegame 'ARC/Autosave Landing Turn 150' to intermediate format.
6/20/2024 9:10:41 PM	0.551	SINGLEP	DELAYED31 TID30 1058ms to process 'ARC/Autosave Landing Turn 150' data fully.
6/20/2024 9:10:41 PM	0.551	SINGLEP	DELAYED32 TID30 Loaded tiles: 807 (841 cells)
6/20/2024 9:10:42 PM	0.551	SINGLEP	DELAYED33 TID23 Finished RunGameStartOnBGThread in 118ms.  We have 31251 total items.
6/20/2024 9:12:22 PM	0.551	SINGLEP	DELAYED34 TID26 World saved in 4,591 ms
6/20/2024 9:14:04 PM	0.551	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
6/20/2024 9:17:36 PM	0.551	SINGLEP	DELAYED35 TID13 World saved in 4,155 ms
6/20/2024 9:18:04 PM	0.551	SINGLEP	DELAYED36 TID25 World saved in 4,126 ms
6/20/2024 9:18:42 PM	0.551	SINGLEP	DELAYED37 TID25 World saved in 4,039 ms
6/20/2024 9:19:24 PM	0.551	SINGLEP	DELAYED38 TID30 World saved in 4,096 ms
6/20/2024 9:19:34 PM	0.551	SINGLEP	DELAYED39 TID28 World saved in 4,101 ms
6/20/2024 9:20:07 PM	0.551	SINGLEP	DELAYED40 TID31 World saved in 4,295 ms
6/20/2024 9:20:24 PM	0.551	SINGLEP	DELAYED41 TID22 World saved in 4,193 ms
6/20/2024 9:20:32 PM	0.551	SINGLEP	DELAYED42 TID26 World saved in 4,154 ms
6/20/2024 9:21:27 PM	0.551	SINGLEP	DELAYED43 TID28 World saved in 4,088 ms
6/20/2024 9:27:48 PM	0.551	SINGLEP	DELAYED44 TID23 World saved in 3,951 ms
6/20/2024 9:29:08 PM	0.551	SINGLEP	DELAYED45 TID32 World saved in 3,931 ms
6/20/2024 9:31:15 PM	0.551	SINGLEP	DELAYED46 TID30 World saved in 3,907 ms
6/20/2024 9:33:03 PM	0.551	SINGLEP	DELAYED47 TID30 World saved in 4,182 ms
6/20/2024 9:37:06 PM	0.551	SINGLEP	DELAYED48 TID8 World saved in 3,741 ms
6/20/2024 9:39:04 PM	0.551	SINGLEP	DELAYED49 TID31 World saved in 4,201 ms
6/20/2024 9:41:00 PM	0.551	SINGLEP	DELAYED50 TID7 World saved in 4,028 ms
6/20/2024 9:42:39 PM	0.551	SINGLEP	DELAYED51 TID24 World saved in 3,836 ms
6/20/2024 9:47:45 PM	0.551	SINGLEP	DELAYED52 TID32 World saved in 4,179 ms
6/20/2024 9:48:12 PM	0.551	SINGLEP	DELAYED53 TID7 World saved in 4,165 ms
6/20/2024 9:48:36 PM	0.551	SINGLEP	DELAYED54 TID10 World saved in 3,740 ms
6/20/2024 9:48:48 PM	0.551	SINGLEP	DELAYED55 TID23 World saved in 4,269 ms
6/21/2024 2:49:33 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
6/21/2024 2:49:33 PM	SINGLEP	Opening Eyes (0.3333s)
6/21/2024 2:49:33 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) Vega 8 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2922
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 
processorCount: 8
processorFrequency: 2096
systemMemorySize: 5845
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/21/2024 2:49:32 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
6/21/2024 2:49:32 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14789240 appID: 2604860
6/21/2024 2:49:33 PM	0.553	SINGLEP	Game Version: 0.553  (Main Game
6/21/2024 2:49:33 PM	0.553	SINGLEP	Examining Inner Self (0.2000s)
6/21/2024 2:49:33 PM	0.553	SINGLEP	Returning King (0.0320s)
6/21/2024 2:49:33 PM	0.553	SINGLEP	Found 468 xml files in 228 folders in 233ms
6/21/2024 2:49:37 PM	0.553	SINGLEP	Check For Extra Squires (4.2532s)
6/21/2024 2:49:37 PM	0.553	SINGLEP	468 Xml Files Parsed in 3,974ms
6/21/2024 2:49:37 PM	0.553	SINGLEP	Gather Ancient Lifeforms (0.0020s)
6/21/2024 2:49:38 PM	0.553	SINGLEP	Bring Ambassador To Dinner (0.4088s)
6/21/2024 2:49:38 PM	0.553	SINGLEP	Update mod and expansion statuses!
6/21/2024 2:49:38 PM	0.553	SINGLEP	Check Nearby Fiefdoms (0.0830s)
6/21/2024 2:49:39 PM	0.553	SINGLEP	No resolution change was required.
6/21/2024 2:49:39 PM	0.553	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/21/2024 2:49:41 PM	0.553	SINGLEP	Disperse Diaspora (2.7871s)
6/21/2024 2:49:41 PM	0.553	SINGLEP	Wonder About Those Spiders (0.1372s)
6/21/2024 2:49:41 PM	0.553	SINGLEP	Reassure Self (0.0470s)
6/21/2024 2:49:42 PM	0.553	SINGLEP	Thinking Abstract Thoughts (0.6963s)
6/21/2024 2:49:48 PM	0.553	SINGLEP	Sound Search (6.2376s)
6/21/2024 2:49:48 PM	0.553	SINGLEP	Polishing Stones (0.2390s)
6/21/2024 2:49:49 PM	0.553	SINGLEP	Making Connections (0.5230s)
6/21/2024 2:49:49 PM	0.553	SINGLEP	16.0 seconds total load time.
Opening Eyes (0.3s)
Check For Extra Squires (4.3s)
Bring Ambassador To Dinner (0.4s)
Disperse Diaspora (2.8s)
Thinking Abstract Thoughts (0.7s)
Sound Search (6.2s)
Making Connections (0.5s)
6/21/2024 2:49:49 PM	0.553	SINGLEP	Finished loading 5693 sprites from dictionaries! (2653 table rows waiting on them.)
6/21/2024 2:49:49 PM	0.553	SINGLEP	Linked all icons to rows in 24ms.
6/21/2024 2:49:50 PM	0.553	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
6/21/2024 2:49:55 PM	0.553	SINGLEP	DELAYED3 TID26 Finished loading all LevelType contents in 6.9s
6/21/2024 2:49:58 PM	0.553	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/21/2024 2:49:59 PM	0.553	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
6/21/2024 2:49:58 PM	0.553	SINGLEP	DELAYED4 TID17 25.4 seconds total load time and post-editing time.
6/21/2024 2:49:59 PM	0.553	SINGLEP	DELAYED5 TID21 1,463 pools initialized with 466,005 items in 1,306ms
6/21/2024 2:49:59 PM	0.553	SINGLEP	561 materials found.
6/21/2024 2:50:40 PM	0.553	SINGLEP	DELAYED6 TID22 5843ms to read savegame 'ARC/Saved On Exit Landing Turn 204' to intermediate format.
6/21/2024 2:50:45 PM	0.553	SINGLEP	DELAYED7 TID22 4876ms to process 'ARC/Saved On Exit Landing Turn 204' data fully.
6/21/2024 2:50:45 PM	0.553	SINGLEP	DELAYED8 TID22 Loaded tiles: 807 (841 cells)
6/21/2024 2:50:46 PM	0.553	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 582ms.  We have 31254 total items.
6/21/2024 2:51:44 PM	0.553	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
6/21/2024 2:54:34 PM	0.553	SINGLEP	DELAYED10 TID22 World saved in 4,465 ms
6/21/2024 2:55:52 PM	0.553	SINGLEP	DELAYED11 TID8 World saved in 4,132 ms
6/21/2024 3:05:47 PM	0.553	SINGLEP	DELAYED12 TID30 World saved in 3,955 ms
6/21/2024 3:06:44 PM	0.553	SINGLEP	DELAYED13 TID11 World saved in 3,970 ms
6/26/2024 10:33:01 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
6/26/2024 10:33:02 AM	SINGLEP	Opening Eyes (0.2450s)
6/26/2024 10:33:02 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) Vega 8 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2922
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 
processorCount: 8
processorFrequency: 2096
systemMemorySize: 5845
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/26/2024 10:33:01 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
6/26/2024 10:33:01 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14839530 appID: 2604860
6/26/2024 10:33:02 AM	0.559	SINGLEP	Game Version: 0.559  (Main Game
6/26/2024 10:33:02 AM	0.559	SINGLEP	Examining Inner Self (0.3372s)
6/26/2024 10:33:02 AM	0.559	SINGLEP	Returning King (0.0330s)
6/26/2024 10:33:02 AM	0.559	SINGLEP	Found 470 xml files in 229 folders in 268ms
6/26/2024 10:33:06 AM	0.559	SINGLEP	Check For Extra Squires (3.9588s)
6/26/2024 10:33:06 AM	0.559	SINGLEP	470 Xml Files Parsed in 3,649ms
6/26/2024 10:33:06 AM	0.559	SINGLEP	Gather Ancient Lifeforms (0.0030s)
6/26/2024 10:33:06 AM	0.559	SINGLEP	Bring Ambassador To Dinner (0.1150s)
6/26/2024 10:33:06 AM	0.559	SINGLEP	Update mod and expansion statuses!
6/26/2024 10:33:06 AM	0.559	SINGLEP	Check Nearby Fiefdoms (0.0876s)
6/26/2024 10:33:07 AM	0.559	SINGLEP	No resolution change was required.
6/26/2024 10:33:07 AM	0.559	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/26/2024 10:33:08 AM	0.559	SINGLEP	Disperse Diaspora (2.3518s)
6/26/2024 10:33:09 AM	0.559	SINGLEP	Wonder About Those Spiders (0.1360s)
6/26/2024 10:33:09 AM	0.559	SINGLEP	Reassure Self (0.0410s)
6/26/2024 10:33:09 AM	0.559	SINGLEP	Thinking Abstract Thoughts (0.5952s)
6/26/2024 10:33:14 AM	0.559	SINGLEP	Sound Search (5.1587s)
6/26/2024 10:33:15 AM	0.559	SINGLEP	Polishing Stones (0.2694s)
6/26/2024 10:33:15 AM	0.559	SINGLEP	Making Connections (0.7101s)
6/26/2024 10:33:15 AM	0.559	SINGLEP	14.1 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (4.0s)
Disperse Diaspora (2.4s)
Thinking Abstract Thoughts (0.6s)
Sound Search (5.2s)
Polishing Stones (0.3s)
Making Connections (0.7s)
6/26/2024 10:33:15 AM	0.559	SINGLEP	Finished loading 5693 sprites from dictionaries! (2644 table rows waiting on them.)
6/26/2024 10:33:16 AM	0.559	SINGLEP	Linked all icons to rows in 27ms.
6/26/2024 10:33:17 AM	0.559	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
6/26/2024 10:33:20 AM	0.559	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 5.6s
6/26/2024 10:33:22 AM	0.559	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/26/2024 10:33:23 AM	0.559	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
6/26/2024 10:33:22 AM	0.559	SINGLEP	DELAYED4 TID25 20.3 seconds total load time and post-editing time.
6/26/2024 10:33:23 AM	0.559	SINGLEP	DELAYED5 TID35 1,463 pools initialized with 466,005 items in 1,178ms
6/26/2024 10:33:23 AM	0.559	SINGLEP	561 materials found.
6/26/2024 10:34:53 AM	0.559	SINGLEP	DELAYED6 TID10 Will generate map: 440 cells targeted. Existing tile count: 0
6/26/2024 10:35:07 AM	0.559	SINGLEP	DELAYED7 TID17 Generated names for 368 pois with missing names.
6/26/2024 10:35:07 AM	0.559	SINGLEP	DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 33463 new buildings, and 33463 total items. SkippedBuildings: 0 AddedBuildings: 33463 CellCountChecked: 841
6/26/2024 10:35:07 AM	0.559	SINGLEP	DELAYED9 TID40 InitializePopulation WAS needed, 33463 buildings to handle.
6/26/2024 10:35:08 AM	0.559	SINGLEP	DELAYED10 TID17 Finished RunGameStartOnBGThread in 1,408ms.  We have 33463 total items.
6/26/2024 10:35:11 AM	0.559	SINGLEP	DELAYED11 TID40 Finished adding outdoor spots 841 cells, adding 33975 spots in the process.  This took 2,879ms
6/26/2024 10:35:13 AM	0.559	SINGLEP	DELAYED12 TID40 Finished adding initial NPC Guards for 378 pois, adding 483 guard NPCs in the process.  This took 1,636ms
6/26/2024 10:35:16 AM	0.559	SINGLEP	DELAYED13 TID34 World saved in 5,594 ms
6/26/2024 10:35:42 AM	0.559	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
6/26/2024 10:35:47 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:35:49 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:35:53 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:35:59 AM	0.559	SINGLEP	NextLens: Switch to Versatile
6/26/2024 10:36:10 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:36:11 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:36:12 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:36:13 AM	0.559	SINGLEP	NextLens: Switch to Versatile
6/26/2024 10:36:14 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:36:14 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:36:51 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:37:13 AM	0.559	SINGLEP	DELAYED14 TID21 World saved in 3,969 ms
6/26/2024 10:37:26 AM	0.559	SINGLEP	DELAYED15 TID21 11506ms to read savegame 'ARC/Saved On Exit Landing Turn 213' to intermediate format.
6/26/2024 10:37:35 AM	0.559	SINGLEP	DELAYED16 TID21 9145ms to process 'ARC/Saved On Exit Landing Turn 213' data fully.
6/26/2024 10:37:35 AM	0.559	SINGLEP	DELAYED17 TID21 Loaded tiles: 807 (841 cells)
6/26/2024 10:37:36 AM	0.559	SINGLEP	DELAYED18 TID16 Finished RunGameStartOnBGThread in 179ms.  We have 31255 total items.
6/26/2024 10:37:44 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:38:00 AM	0.559	SINGLEP	DELAYED19 TID20 5909ms to read savegame 'Sundew/s' to intermediate format.
6/26/2024 10:38:02 AM	0.559	SINGLEP	DELAYED20 TID20 1451ms to process 'Sundew/s' data fully.
6/26/2024 10:38:02 AM	0.559	SINGLEP	DELAYED21 TID20 Loaded tiles: 807 (841 cells)
6/26/2024 10:38:03 AM	0.559	SINGLEP	DELAYED22 TID33 Finished RunGameStartOnBGThread in 382ms.  We have 33463 total items.
6/26/2024 10:38:06 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:38:07 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:38:07 AM	0.559	SINGLEP	NextLens: Switch to Versatile
6/26/2024 10:38:08 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:38:16 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:38:27 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:39:45 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:39:46 AM	0.559	SINGLEP	NextLens: Switch to MachineStructures
6/26/2024 10:39:46 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:40:39 AM	0.559	SINGLEP	DELAYED23 TID32 4728ms to read savegame 'ARC/Saved On Exit Landing Turn 213' to intermediate format.
6/26/2024 10:40:40 AM	0.559	SINGLEP	DELAYED24 TID32 1290ms to process 'ARC/Saved On Exit Landing Turn 213' data fully.
6/26/2024 10:40:40 AM	0.559	SINGLEP	DELAYED25 TID32 Loaded tiles: 807 (841 cells)
6/26/2024 10:40:41 AM	0.559	SINGLEP	DELAYED26 TID9 Finished RunGameStartOnBGThread in 151ms.  We have 31255 total items.
6/26/2024 10:40:55 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:43:26 AM	0.559	SINGLEP	DELAYED27 TID20 4957ms to read savegame 'Sundew/s' to intermediate format.
6/26/2024 10:43:28 AM	0.559	SINGLEP	DELAYED28 TID20 2471ms to process 'Sundew/s' data fully.
6/26/2024 10:43:28 AM	0.559	SINGLEP	DELAYED29 TID20 Loaded tiles: 807 (841 cells)
6/26/2024 10:43:28 AM	0.559	SINGLEP	DELAYED30 TID15 Finished RunGameStartOnBGThread in 230ms.  We have 33463 total items.
6/26/2024 10:44:06 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:44:32 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:44:33 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:44:34 AM	0.559	SINGLEP	NextLens: Switch to Versatile
6/26/2024 10:44:35 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:44:35 AM	0.559	SINGLEP	NextLens: Switch to Forces
6/26/2024 10:44:36 AM	0.559	SINGLEP	NextLens: Switch to StreetSense
6/26/2024 10:44:36 AM	0.559	SINGLEP	NextLens: Switch to Versatile
6/26/2024 10:44:37 AM	0.559	SINGLEP	NextLens: Switch to Navigation
6/26/2024 10:46:11 AM	0.559	SINGLEP	DELAYED31 TID10 World saved in 7,899 ms
8/10/2024 2:52:41 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/10/2024 2:52:41 PM	SINGLEP	Opening Eyes (0.3090s)
8/10/2024 2:52:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) Vega 8 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2922
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 
processorCount: 8
processorFrequency: 2096
systemMemorySize: 5845
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/10/2024 2:52:41 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/10/2024 2:52:41 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15324391 appID: 2604860
8/10/2024 2:52:42 PM	0.578	SINGLEP	Game Version: 0.578  (Main Game
8/10/2024 2:52:42 PM	0.578	SINGLEP	Examining Inner Self (0.2610s)
8/10/2024 2:52:42 PM	0.578	SINGLEP	Returning King (0.0230s)
8/10/2024 2:52:42 PM	0.578	SINGLEP	Found 485 xml files in 236 folders in 304ms
8/10/2024 2:52:45 PM	0.578	SINGLEP	Check For Extra Squires (3.5162s)
8/10/2024 2:52:45 PM	0.578	SINGLEP	485 Xml Files Parsed in 3,163ms
8/10/2024 2:52:45 PM	0.578	SINGLEP	Gather Ancient Lifeforms (0.0030s)
8/10/2024 2:52:46 PM	0.578	SINGLEP	Bring Ambassador To Dinner (0.3688s)
8/10/2024 2:52:46 PM	0.578	SINGLEP	Update mod and expansion statuses!
8/10/2024 2:52:46 PM	0.578	SINGLEP	Check Nearby Fiefdoms (0.0888s)
8/10/2024 2:52:47 PM	0.578	SINGLEP	No resolution change was required.
8/10/2024 2:52:47 PM	0.578	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/10/2024 2:52:48 PM	0.578	SINGLEP	Disperse Diaspora (2.3791s)
8/10/2024 2:52:48 PM	0.578	SINGLEP	Wonder About Those Spiders (0.1009s)
8/10/2024 2:52:48 PM	0.578	SINGLEP	Reassure Self (0.0290s)
8/10/2024 2:52:50 PM	0.578	SINGLEP	Thinking Abstract Thoughts (1.7477s)
8/10/2024 2:52:54 PM	0.578	SINGLEP	Sound Search (3.7184s)
8/10/2024 2:52:54 PM	0.578	SINGLEP	Polishing Stones (0.2271s)
8/10/2024 2:52:55 PM	0.578	SINGLEP	Making Connections (0.8759s)
8/10/2024 2:52:55 PM	0.578	SINGLEP	13.7 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.3s)
Check For Extra Squires (3.5s)
Bring Ambassador To Dinner (0.4s)
Disperse Diaspora (2.4s)
Thinking Abstract Thoughts (1.7s)
Sound Search (3.7s)
Making Connections (0.9s)
8/10/2024 2:52:55 PM	0.578	SINGLEP	Finished loading 6431 sprites from dictionaries! (2751 table rows waiting on them.)
8/10/2024 2:52:55 PM	0.578	SINGLEP	Linked all icons to rows in 42ms.
8/10/2024 2:52:55 PM	0.578	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
8/10/2024 2:53:00 PM	0.578	SINGLEP	DELAYED3 TID30 Finished loading all LevelType contents in 6.2s
8/10/2024 2:53:03 PM	0.578	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/10/2024 2:53:04 PM	0.578	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/10/2024 2:53:03 PM	0.578	SINGLEP	DELAYED4 TID27 21.7 seconds total load time and post-editing time.
8/10/2024 2:53:04 PM	0.578	SINGLEP	DELAYED5 TID34 1,463 pools initialized with 466,005 items in 795ms
8/10/2024 2:53:04 PM	0.578	SINGLEP	560 materials found.
8/10/2024 2:53:21 PM	0.578	SINGLEP	DELAYED6 TID31 4416ms to read savegame 'Sundew/Saved On Exit Landing Turn 2' to intermediate format.
8/10/2024 2:53:25 PM	0.578	SINGLEP	DELAYED7 TID31 4031ms to process 'Sundew/Saved On Exit Landing Turn 2' data fully.
8/10/2024 2:53:25 PM	0.578	SINGLEP	DELAYED8 TID31 Loaded tiles: 807 (841 cells)
8/10/2024 2:53:27 PM	0.578	SINGLEP	DELAYED9 TID6 Finished RunGameStartOnBGThread in 1,187ms.  We have 33463 total items.
8/10/2024 2:53:39 PM	0.578	SINGLEP	DELAYED10 TID12 Finished adding outdoor spots 441 cells, adding 40153 spots in the process.  This took 2,464ms
8/10/2024 2:53:39 PM	0.578	SINGLEP	DELAYED11 TID12 Finished adding initial NPC Guards for 280 pois, adding 0 guard NPCs in the process.  This took 1ms
8/10/2024 2:53:59 PM	0.578	SINGLEP	DELAYED12 TID26 4109ms to read savegame 'ARC/Saved On Exit Landing Turn 213' to intermediate format.
8/10/2024 2:54:00 PM	0.578	SINGLEP	DELAYED13 TID26 1420ms to process 'ARC/Saved On Exit Landing Turn 213' data fully.
8/10/2024 2:54:00 PM	0.578	SINGLEP	DELAYED14 TID26 Loaded tiles: 807 (841 cells)
8/10/2024 2:54:02 PM	0.578	SINGLEP	DELAYED15 TID16 Finished RunGameStartOnBGThread in 223ms.  We have 31255 total items.
8/10/2024 2:54:04 PM	0.578	SINGLEP	Exception in UpdateContentFromVolatile for the single text element:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_AtMouseTooltipPanelArrow+bPanel.UpdateTextIfNeededAndVisible () [0x00060] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/10/2024 2:54:06 PM	0.578	SINGLEP	DELAYED16 TID24 Finished adding outdoor spots 441 cells, adding 39624 spots in the process.  This took 2,057ms
8/10/2024 2:54:06 PM	0.578	SINGLEP	DELAYED17 TID24 Finished adding initial NPC Guards for 291 pois, adding 0 guard NPCs in the process.  This took 0ms
8/10/2024 2:57:03 PM	0.578	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
8/10/2024 3:02:47 PM	0.578	SINGLEP	DELAYED18 TID27 World saved in 4,531 ms
8/10/2024 3:06:21 PM	0.578	SINGLEP	DELAYED19 TID16 World saved in 3,961 ms
8/10/2024 3:13:05 PM	0.578	SINGLEP	DELAYED20 TID24 World saved in 4,052 ms
8/10/2024 3:20:16 PM	0.578	SINGLEP	DELAYED21 TID32 World saved in 4,237 ms
8/10/2024 3:20:52 PM	0.578	SINGLEP	DELAYED22 TID19 World saved in 4,439 ms
8/10/2024 3:21:06 PM	0.578	SINGLEP	DELAYED23 TID28 World saved in 4,283 ms
8/10/2024 3:22:00 PM	0.578	SINGLEP	DELAYED24 TID32 maxDesiredDistricts: 2 this.CountByDistrict.Count: 29
8/10/2024 3:25:04 PM	0.578	SINGLEP	DELAYED25 TID32 World saved in 4,431 ms
8/10/2024 3:25:13 PM	0.578	SINGLEP	DELAYED26 TID29 World saved in 4,209 ms
8/10/2024 3:27:08 PM	0.578	SINGLEP	DELAYED27 TID34 World saved in 2,233 ms
8/10/2024 3:32:41 PM	0.578	SINGLEP	DELAYED28 TID22 World saved in 4,411 ms
8/10/2024 3:37:02 PM	0.578	SINGLEP	DELAYED29 TID17 World saved in 4,460 ms
8/10/2024 3:37:21 PM	0.578	SINGLEP	DELAYED30 TID24 World saved in 4,146 ms
8/10/2024 3:42:25 PM	0.578	SINGLEP	DELAYED31 TID29 World saved in 3,969 ms
8/10/2024 3:42:45 PM	0.578	SINGLEP	DELAYED32 TID11 World saved in 4,202 ms
8/10/2024 3:45:56 PM	0.578	SINGLEP	DELAYED33 TID30 World saved in 4,325 ms
8/10/2024 3:49:59 PM	0.578	SINGLEP	DELAYED34 TID26 World saved in 4,679 ms
8/10/2024 3:50:24 PM	0.578	SINGLEP	DELAYED35 TID25 World saved in 4,432 ms
8/10/2024 3:51:21 PM	0.578	SINGLEP	DELAYED36 TID16 World saved in 4,244 ms
8/10/2024 3:52:18 PM	0.578	SINGLEP	DELAYED37 TID21 World saved in 4,565 ms
8/10/2024 3:52:27 PM	0.578	SINGLEP	DELAYED38 TID29 World saved in 4,312 ms
8/10/2024 3:52:46 PM	0.578	SINGLEP	DELAYED39 TID10 World saved in 4,417 ms
8/10/2024 3:53:06 PM	0.578	SINGLEP	DELAYED40 TID26 World saved in 4,867 ms
8/10/2024 3:53:25 PM	0.578	SINGLEP	DELAYED41 TID15 World saved in 4,299 ms
8/10/2024 3:53:43 PM	0.578	SINGLEP	DELAYED42 TID7 World saved in 4,465 ms
8/10/2024 3:54:53 PM	0.578	SINGLEP	DELAYED43 TID23 World saved in 4,742 ms
8/10/2024 3:56:36 PM	0.578	SINGLEP	DELAYED44 TID14 World saved in 4,823 ms
8/10/2024 3:56:42 PM	0.578	SINGLEP	DELAYED45 TID8 World saved in 4,417 ms
8/10/2024 3:59:05 PM	0.578	SINGLEP	DELAYED46 TID31 World saved in 4,639 ms
8/10/2024 4:08:48 PM	0.578	SINGLEP	DELAYED47 TID8 3875ms to read savegame 'ARC/Autosave Landing Turn 297' to intermediate format.
8/10/2024 4:08:49 PM	0.578	SINGLEP	DELAYED48 TID8 1264ms to process 'ARC/Autosave Landing Turn 297' data fully.
8/10/2024 4:08:49 PM	0.578	SINGLEP	DELAYED49 TID8 Loaded tiles: 807 (841 cells)
8/10/2024 4:08:50 PM	0.578	SINGLEP	DELAYED50 TID25 Finished FillAnyMissingSimBuildings, we had 131 new buildings, and 28163 total items. SkippedBuildings: 28032 AddedBuildings: 131 CellCountChecked: 841
8/10/2024 4:08:50 PM	0.578	SINGLEP	DELAYED51 TID25 Finished RunGameStartOnBGThread in 220ms.  We have 28163 total items.
8/10/2024 4:08:54 PM	0.578	SINGLEP	DELAYED52 TID28 Finished adding outdoor spots 441 cells, adding 17 spots in the process.  This took 2,965ms
8/10/2024 4:08:54 PM	0.578	SINGLEP	DELAYED53 TID28 Finished adding initial NPC Guards for 291 pois, adding 0 guard NPCs in the process.  This took 0ms
8/10/2024 4:09:01 PM	0.578	SINGLEP	DELAYED54 TID52 World saved in 3,056 ms
8/11/2024 12:27:11 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/11/2024 12:27:11 PM	SINGLEP	Opening Eyes (0.4998s)
8/11/2024 12:27:11 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: AMD Radeon(TM) Vega 8 Graphics
graphicsDeviceID: 5592
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2922
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 
processorCount: 8
processorFrequency: 2096
systemMemorySize: 5845
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/11/2024 12:27:10 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/11/2024 12:27:11 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15324391 appID: 2604860
8/11/2024 12:27:12 PM	0.578	SINGLEP	Game Version: 0.578  (Main Game
8/11/2024 12:27:12 PM	0.578	SINGLEP	Examining Inner Self (0.3712s)
8/11/2024 12:27:12 PM	0.578	SINGLEP	Returning King (0.0405s)
8/11/2024 12:27:12 PM	0.578	SINGLEP	Found 485 xml files in 236 folders in 597ms
8/11/2024 12:27:16 PM	0.578	SINGLEP	Check For Extra Squires (4.5067s)
8/11/2024 12:27:16 PM	0.578	SINGLEP	485 Xml Files Parsed in 3,858ms
8/11/2024 12:27:16 PM	0.578	SINGLEP	Gather Ancient Lifeforms (0.0030s)
8/11/2024 12:27:17 PM	0.578	SINGLEP	Bring Ambassador To Dinner (0.4340s)
8/11/2024 12:27:17 PM	0.578	SINGLEP	Update mod and expansion statuses!
8/11/2024 12:27:17 PM	0.578	SINGLEP	Check Nearby Fiefdoms (0.0770s)
8/11/2024 12:27:19 PM	0.578	SINGLEP	No resolution change was required.
8/11/2024 12:27:19 PM	0.578	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/11/2024 12:27:20 PM	0.578	SINGLEP	Disperse Diaspora (3.7310s)
8/11/2024 12:27:21 PM	0.578	SINGLEP	Wonder About Those Spiders (0.1784s)
8/11/2024 12:27:21 PM	0.578	SINGLEP	Reassure Self (0.0680s)
8/11/2024 12:27:22 PM	0.578	SINGLEP	Thinking Abstract Thoughts (1.7994s)
8/11/2024 12:27:28 PM	0.578	SINGLEP	Sound Search (5.3977s)
8/11/2024 12:27:28 PM	0.578	SINGLEP	Polishing Stones (0.2540s)
8/11/2024 12:27:29 PM	0.578	SINGLEP	Making Connections (0.5750s)
8/11/2024 12:27:29 PM	0.578	SINGLEP	18.0 seconds total load time.
Opening Eyes (0.5s)
Examining Inner Self (0.4s)
Check For Extra Squires (4.5s)
Bring Ambassador To Dinner (0.4s)
Disperse Diaspora (3.7s)
Thinking Abstract Thoughts (1.8s)
Sound Search (5.4s)
Polishing Stones (0.3s)
Making Connections (0.6s)
8/11/2024 12:27:29 PM	0.578	SINGLEP	Finished loading 6431 sprites from dictionaries! (2751 table rows waiting on them.)
8/11/2024 12:27:29 PM	0.578	SINGLEP	Linked all icons to rows in 41ms.
8/11/2024 12:27:30 PM	0.578	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
8/11/2024 12:27:34 PM	0.578	SINGLEP	DELAYED3 TID10 Finished loading all LevelType contents in 6.2s
8/11/2024 12:27:36 PM	0.578	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/11/2024 12:27:37 PM	0.578	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/11/2024 12:27:36 PM	0.578	SINGLEP	DELAYED4 TID34 25.2 seconds total load time and post-editing time.
8/11/2024 12:27:37 PM	0.578	SINGLEP	DELAYED5 TID30 1,463 pools initialized with 466,005 items in 1,240ms
8/11/2024 12:27:37 PM	0.578	SINGLEP	560 materials found.
8/11/2024 12:27:53 PM	0.578	SINGLEP	DELAYED6 TID25 5619ms to read savegame 'ARC/Autosave Landing Turn 276' to intermediate format.
8/11/2024 12:27:57 PM	0.578	SINGLEP	DELAYED7 TID25 3700ms to process 'ARC/Autosave Landing Turn 276' data fully.
8/11/2024 12:27:57 PM	0.578	SINGLEP	DELAYED8 TID25 Loaded tiles: 807 (841 cells)
8/11/2024 12:28:00 PM	0.578	SINGLEP	DELAYED9 TID32 Finished RunGameStartOnBGThread in 2,005ms.  We have 31063 total items.
8/11/2024 12:28:10 PM	0.578	SINGLEP	DELAYED10 TID25 Finished adding outdoor spots 441 cells, adding 13 spots in the process.  This took 2,029ms
8/11/2024 12:28:10 PM	0.578	SINGLEP	DELAYED11 TID25 Finished adding initial NPC Guards for 291 pois, adding 0 guard NPCs in the process.  This took 0ms
8/11/2024 12:28:57 PM	0.578	SINGLEP	DELAYED12 TID16 4832ms to read savegame 'Sundew/Saved On Exit Landing Turn 2' to intermediate format.
8/11/2024 12:28:58 PM	0.578	SINGLEP	DELAYED13 TID16 1072ms to process 'Sundew/Saved On Exit Landing Turn 2' data fully.
8/11/2024 12:28:58 PM	0.578	SINGLEP	DELAYED14 TID16 Loaded tiles: 807 (841 cells)
8/11/2024 12:28:59 PM	0.578	SINGLEP	DELAYED15 TID23 Finished RunGameStartOnBGThread in 233ms.  We have 33463 total items.
8/11/2024 12:29:03 PM	0.578	SINGLEP	DELAYED16 TID5 Finished adding outdoor spots 441 cells, adding 40261 spots in the process.  This took 2,036ms
8/11/2024 12:29:03 PM	0.578	SINGLEP	DELAYED17 TID5 Finished adding initial NPC Guards for 280 pois, adding 0 guard NPCs in the process.  This took 0ms
8/11/2024 12:29:12 PM	0.578	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
8/11/2024 12:31:53 PM	0.578	SINGLEP	DELAYED18 TID8 World saved in 5,364 ms
8/11/2024 12:33:11 PM	0.578	SINGLEP	DELAYED19 TID14 World saved in 5,023 ms
8/11/2024 12:39:06 PM	0.578	SINGLEP	DELAYED20 TID8 World saved in 3,881 ms
8/11/2024 12:42:26 PM	0.578	SINGLEP	DELAYED21 TID16 World saved in 4,178 ms
8/11/2024 12:43:43 PM	0.578	SINGLEP	DELAYED22 TID26 World saved in 4,274 ms
8/11/2024 12:44:04 PM	0.578	SINGLEP	DELAYED23 TID18 World saved in 4,214 ms
8/11/2024 12:45:48 PM	0.578	SINGLEP	DELAYED24 TID8 World saved in 4,286 ms
8/11/2024 12:50:20 PM	0.578	SINGLEP	DELAYED25 TID33 World saved in 4,039 ms
8/11/2024 12:55:38 PM	0.578	SINGLEP	DELAYED26 TID13 World saved in 4,885 ms
8/11/2024 1:00:23 PM	0.578	SINGLEP	DELAYED27 TID16 World saved in 4,248 ms
8/11/2024 1:03:40 PM	0.578	SINGLEP	DELAYED28 TID33 World saved in 4,022 ms
8/11/2024 1:06:46 PM	0.578	SINGLEP	DELAYED29 TID13 World saved in 4,311 ms
8/11/2024 1:09:10 PM	0.578	SINGLEP	DELAYED30 TID14 World saved in 4,127 ms
8/11/2024 1:10:36 PM	0.578	SINGLEP	DELAYED31 TID8 World saved in 5,013 ms
8/11/2024 1:13:24 PM	0.578	SINGLEP	DELAYED32 TID30 World saved in 4,382 ms
8/11/2024 1:17:15 PM	0.578	SINGLEP	DELAYED33 TID6 World saved in 4,762 ms
8/11/2024 1:20:13 PM	0.578	SINGLEP	DELAYED34 TID32 World saved in 3,864 ms
8/11/2024 1:38:28 PM	0.578	SINGLEP	The per-second logic has been running for at least 20 seconds.  That's not great.
8/11/2024 1:43:16 PM	0.578	SINGLEP	DELAYED35 TID56 World saved in 3,977 ms
8/11/2024 1:47:35 PM	0.578	SINGLEP	DELAYED36 TID53 World saved in 4,201 ms
8/11/2024 1:49:58 PM	0.578	SINGLEP	DELAYED37 TID52 World saved in 4,106 ms
8/11/2024 1:51:28 PM	0.578	SINGLEP	DELAYED38 TID57 World saved in 4,293 ms
8/11/2024 1:53:55 PM	0.578	SINGLEP	DELAYED39 TID58 World saved in 4,165 ms
8/11/2024 1:57:19 PM	0.578	SINGLEP	DELAYED40 TID54 World saved in 4,709 ms
8/11/2024 1:59:41 PM	0.578	SINGLEP	DELAYED41 TID52 World saved in 4,392 ms
8/11/2024 2:04:08 PM	0.578	SINGLEP	DELAYED42 TID55 World saved in 4,432 ms
8/11/2024 2:06:44 PM	0.578	SINGLEP	DELAYED43 TID57 World saved in 4,458 ms
8/11/2024 2:07:27 PM	0.578	SINGLEP	DELAYED44 TID56 World saved in 4,288 ms
8/11/2024 2:09:04 PM	0.578	SINGLEP	DELAYED45 TID52 World saved in 4,318 ms
8/11/2024 2:10:52 PM	0.578	SINGLEP	DELAYED46 TID55 World saved in 4,668 ms
8/11/2024 2:12:45 PM	0.578	SINGLEP	DELAYED47 TID59 World saved in 4,206 ms
8/11/2024 2:14:52 PM	0.578	SINGLEP	DELAYED48 TID52 World saved in 4,450 ms
8/11/2024 2:16:20 PM	0.578	SINGLEP	DELAYED49 TID54 World saved in 4,834 ms
8/11/2024 2:16:38 PM	0.578	SINGLEP	DELAYED50 TID53 World saved in 4,961 ms
8/11/2024 2:17:11 PM	0.578	SINGLEP	DELAYED51 TID57 World saved in 4,715 ms
8/11/2024 2:19:07 PM	0.578	SINGLEP	DELAYED52 TID55 World saved in 4,375 ms
8/11/2024 2:21:47 PM	0.578	SINGLEP	DELAYED53 TID53 World saved in 4,234 ms
8/11/2024 2:24:24 PM	0.578	SINGLEP	DELAYED54 TID56 World saved in 4,307 ms
8/11/2024 2:28:00 PM	0.578	SINGLEP	DELAYED55 TID52 World saved in 4,638 ms
8/11/2024 2:29:15 PM	0.578	SINGLEP	DELAYED56 TID58 World saved in 4,902 ms
8/11/2024 2:32:58 PM	0.578	SINGLEP	DELAYED57 TID54 World saved in 4,603 ms
8/11/2024 2:36:11 PM	0.578	SINGLEP	DELAYED58 TID55 World saved in 4,544 ms
8/11/2024 2:37:24 PM	0.578	SINGLEP	DELAYED59 TID59 World saved in 4,440 ms
8/11/2024 2:38:27 PM	0.578	SINGLEP	DELAYED60 TID53 World saved in 4,906 ms
8/11/2024 2:40:29 PM	0.578	SINGLEP	DELAYED61 TID58 World saved in 4,621 ms
8/11/2024 2:40:54 PM	0.578	SINGLEP	DELAYED62 TID54 World saved in 4,544 ms
8/11/2024 2:47:00 PM	0.578	SINGLEP	DELAYED63 TID58 World saved in 4,618 ms
8/11/2024 2:49:11 PM	0.578	SINGLEP	DELAYED64 TID54 World saved in 4,643 ms
8/11/2024 2:52:23 PM	0.578	SINGLEP	DELAYED65 TID59 World saved in 4,570 ms
8/11/2024 2:55:41 PM	0.578	SINGLEP	DELAYED66 TID51 World saved in 4,675 ms
8/11/2024 2:57:33 PM	0.578	SINGLEP	DELAYED67 TID53 World saved in 4,360 ms
8/11/2024 3:00:52 PM	0.578	SINGLEP	DELAYED68 TID58 World saved in 4,850 ms
8/11/2024 3:05:33 PM	0.578	SINGLEP	DELAYED69 TID59 World saved in 4,273 ms
8/11/2024 3:10:06 PM	0.578	SINGLEP	DELAYED70 TID57 World saved in 4,731 ms
8/11/2024 3:14:08 PM	0.578	SINGLEP	DELAYED71 TID57 World saved in 3,057 ms
8/11/2024 3:18:34 PM	0.578	SINGLEP	DELAYED72 TID55 World saved in 4,690 ms
8/11/2024 3:22:01 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:22:05 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:22:11 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:22:18 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:23:55 PM	0.578	SINGLEP	DELAYED73 TID52 World saved in 4,917 ms
8/11/2024 3:25:53 PM	0.578	SINGLEP	DELAYED74 TID53 World saved in 2,742 ms
8/11/2024 3:27:48 PM	0.578	SINGLEP	DELAYED75 TID51 World saved in 4,396 ms
8/11/2024 3:30:25 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:30:25 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:30:25 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:30:25 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 3:30:51 PM	0.578	SINGLEP	DELAYED76 TID55 World saved in 4,521 ms
8/11/2024 3:31:53 PM	0.578	SINGLEP	DELAYED77 TID52 World saved in 4,773 ms
8/11/2024 3:36:04 PM	0.578	SINGLEP	DELAYED78 TID60 World saved in 4,714 ms
8/11/2024 3:38:07 PM	0.578	SINGLEP	DELAYED79 TID51 World saved in 3,905 ms
8/11/2024 5:37:01 PM	0.578	SINGLEP	The per-second logic has been running for at least 20 seconds.  That's not great.
8/11/2024 5:37:23 PM	0.578	SINGLEP	The per-second logic has been running for at least 20 seconds.  That's not great.
8/11/2024 5:41:22 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
8/11/2024 5:41:22 PM	0.578	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000ca] in <6a96fa0f78804c0c9dbf6ca8aa64d920>:0 
HeartOfTheMachineLog.txt (46,852 bytes)   

Chris_McElligottPark

Oct 17, 2024 9:13 pm

administrator   ~0070329

Fixed in a prior build, thank you!

Issue History

Date Modified Username Field Change
Aug 11, 2024 10:48 am Irl_VriskaSerket New Issue
Aug 11, 2024 10:48 am Irl_VriskaSerket File Added: image.png
Aug 11, 2024 10:48 am Irl_VriskaSerket File Added: image-2.png
Aug 11, 2024 10:48 am Irl_VriskaSerket File Added: HeartOfTheMachineLog.txt
Oct 17, 2024 9:13 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 17, 2024 9:13 pm Chris_McElligottPark Status new => resolved
Oct 17, 2024 9:13 pm Chris_McElligottPark Resolution open => fixed
Oct 17, 2024 9:13 pm Chris_McElligottPark Note Added: 0070329