View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0029105 | Heart Of The Machine | Gameplay Issue | Jul 22, 2024 6:15 am | Jul 26, 2024 11:00 pm | |
Reporter | Pingcode | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.569 Fixes | ||||
Fixed in Version | 0.571 Boatload Of Fixes | ||||
Summary | 0029105: The Nebo Corrections mech should target housing and not any structure | ||||
Description | Currently the Nebo Corrections mech targets (random?) structures you own instead of your housing structures. This doesn't make a lot of sense since there shouldn't be any of your sheltered humans in eg. a mine tap. The mech should be aimed at your housing instead | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a generalized issue with seeding NPC mechs, specifically when they were trying to seed as close as possible to a target. They were often ignoring nice close targets because of a re-check that was happening and which was giving spurious false results (due to extra strictness that was intended to be ignored), which then caused them to "wiggle" to somewhere further away. ** This was leading to lots of things, like the kidnapper mech spawning way further away from the actual target building it was supposed to be near, among other things. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 22, 2024 6:15 am | Pingcode | New Issue | |
Jul 22, 2024 6:15 am | Pingcode | File Added: Nebo Targeting Mine.save | |
Jul 26, 2024 11:00 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 26, 2024 11:00 pm | Chris_McElligottPark | Status | new => resolved |
Jul 26, 2024 11:00 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 26, 2024 11:00 pm | Chris_McElligottPark | Fixed in Version | => 0.571 Boatload Of Fixes |
Jul 26, 2024 11:00 pm | Chris_McElligottPark | Note Added: 0069806 |