View Issue Details

IDProjectCategoryLast Update
0029097Heart Of The MachineCrash/ExceptionJul 21, 2024 4:46 pm
ReporterHasrem Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.569 Fixes 
Fixed in Version0.570 Virtual Landscape 
Summary0029097: Report on starting chapter 1
DescriptionJust started a new Chapter 1 ( on a new Profile), got an error report. (see Attachment.) The games hasn't crashed yet. I'll update if/when it does.
TagsNo tags attached.

Activities

Hasrem

Jul 21, 2024 2:20 pm

reporter  

HeartOfTheMachineLog.txt (29,544 bytes)   
6/25/2024 5:54:59 PM	SINGLEP	Opening Eyes (0.2593s)
6/25/2024 5:54:59 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/25/2024 5:54:58 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
6/25/2024 5:54:58 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14826988 appID: 2604860
6/25/2024 5:54:59 PM	0.558	SINGLEP	Game Version: 0.558  (Main Game
6/25/2024 5:54:59 PM	0.558	SINGLEP	Examining Inner Self (0.4915s)
6/25/2024 5:54:59 PM	0.558	SINGLEP	Returning King (0.0099s)
6/25/2024 5:54:59 PM	0.558	SINGLEP	Found 468 xml files in 227 folders in 74ms
6/25/2024 5:55:00 PM	0.558	SINGLEP	Check For Extra Squires (0.6033s)
6/25/2024 5:55:00 PM	0.558	SINGLEP	468 Xml Files Parsed in 521ms
6/25/2024 5:55:00 PM	0.558	SINGLEP	Gather Ancient Lifeforms (0.0000s)
6/25/2024 5:55:00 PM	0.558	SINGLEP	Bring Ambassador To Dinner (0.0774s)
6/25/2024 5:55:00 PM	0.558	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

6/25/2024 5:55:00 PM	0.558	SINGLEP	Update mod and expansion statuses!
6/25/2024 5:55:00 PM	0.558	SINGLEP	Check Nearby Fiefdoms (0.0463s)
6/25/2024 5:55:00 PM	0.558	SINGLEP	No resolution change was required.
6/25/2024 5:55:00 PM	0.558	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/25/2024 5:55:01 PM	0.558	SINGLEP	Disperse Diaspora (1.0342s)
6/25/2024 5:55:01 PM	0.558	SINGLEP	Wonder About Those Spiders (0.1044s)
6/25/2024 5:55:01 PM	0.558	SINGLEP	Reassure Self (0.0274s)
6/25/2024 5:55:01 PM	0.558	SINGLEP	Thinking Abstract Thoughts (0.2821s)
6/25/2024 5:55:03 PM	0.558	SINGLEP	Sound Search (1.5424s)
6/25/2024 5:55:03 PM	0.558	SINGLEP	Polishing Stones (0.1319s)
6/25/2024 5:55:03 PM	0.558	SINGLEP	Making Connections (0.4094s)
6/25/2024 5:55:03 PM	0.558	SINGLEP	5.0 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.5s)
Check For Extra Squires (0.6s)
Disperse Diaspora (1.0s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.5s)
Making Connections (0.4s)
6/25/2024 5:55:04 PM	0.558	SINGLEP	Finished loading 5693 sprites from dictionaries! (2644 table rows waiting on them.)
6/25/2024 5:55:04 PM	0.558	SINGLEP	Linked all icons to rows in 28ms.
6/25/2024 5:55:04 PM	0.558	SINGLEP	DELAYED3 TID30 Finished loading all LevelType contents in 0.4s
6/25/2024 5:55:04 PM	0.558	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
6/25/2024 5:55:05 PM	0.558	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/25/2024 5:55:05 PM	0.558	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
6/25/2024 5:55:05 PM	0.558	SINGLEP	DELAYED4 TID27 6.2 seconds total load time and post-editing time.
6/25/2024 5:55:05 PM	0.558	SINGLEP	561 materials found.
6/25/2024 5:55:05 PM	0.558	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 557ms
6/25/2024 5:55:19 PM	0.558	SINGLEP	DELAYED6 TID22 Will generate map: 440 cells targeted. Existing tile count: 0
6/25/2024 5:55:26 PM	0.558	SINGLEP	DELAYED7 TID26 Generated names for 385 pois with missing names.
6/25/2024 5:55:26 PM	0.558	SINGLEP	DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 32174 new buildings, and 32174 total items. SkippedBuildings: 0 AddedBuildings: 32174 CellCountChecked: 841
6/25/2024 5:55:26 PM	0.558	SINGLEP	DELAYED9 TID9 InitializePopulation WAS needed, 32174 buildings to handle.
6/25/2024 5:55:26 PM	0.558	SINGLEP	DELAYED10 TID26 Finished RunGameStartOnBGThread in 579ms.  We have 32174 total items.
6/25/2024 5:55:29 PM	0.558	SINGLEP	DELAYED11 TID14 Finished adding outdoor spots 841 cells, adding 34162 spots in the process.  This took 1,976ms
6/25/2024 5:55:30 PM	0.558	SINGLEP	DELAYED12 TID14 Finished adding initial NPC Guards for 396 pois, adding 524 guard NPCs in the process.  This took 1,093ms
6/25/2024 5:55:30 PM	0.558	SINGLEP	DELAYED13 TID28 World saved in 2,301 ms
6/25/2024 5:59:32 PM	0.558	SINGLEP	DELAYED14 TID23 World saved in 1,992 ms
6/25/2024 6:03:03 PM	0.558	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
6/25/2024 6:03:15 PM	0.558	SINGLEP	DELAYED15 TID14 World saved in 2,071 ms
6/25/2024 6:03:56 PM	0.558	SINGLEP	maxDesiredDistricts: 4 this.CountByDistrict.Count: 51
6/25/2024 6:07:10 PM	0.558	SINGLEP	DELAYED16 TID16 World saved in 2,049 ms
6/25/2024 6:10:34 PM	0.558	SINGLEP	DELAYED17 TID17 World saved in 1,975 ms
6/25/2024 6:13:18 PM	0.558	SINGLEP	DELAYED18 TID14 World saved in 1,976 ms
6/25/2024 6:13:49 PM	0.558	SINGLEP	DELAYED19 TID19 World saved in 2,096 ms
6/25/2024 6:15:10 PM	0.558	SINGLEP	DELAYED20 TID29 World saved in 1,975 ms
6/25/2024 6:16:00 PM	0.558	SINGLEP	DELAYED21 TID20 World saved in 2,038 ms
6/25/2024 6:18:28 PM	0.558	SINGLEP	DELAYED22 TID9 World saved in 2,082 ms
6/25/2024 6:20:46 PM	0.558	SINGLEP	DELAYED23 TID24 World saved in 2,136 ms
6/25/2024 6:21:47 PM	0.558	SINGLEP	DELAYED24 TID33 World saved in 2,070 ms
6/25/2024 6:30:28 PM	0.558	SINGLEP	DELAYED25 TID25 World saved in 2,115 ms
6/25/2024 6:33:23 PM	0.558	SINGLEP	DELAYED26 TID23 World saved in 2,173 ms
6/25/2024 6:35:47 PM	0.558	SINGLEP	DELAYED27 TID12 World saved in 1,842 ms
6/25/2024 6:39:05 PM	0.558	SINGLEP	DELAYED28 TID19 World saved in 1,959 ms
6/25/2024 6:41:05 PM	0.558	SINGLEP	DELAYED29 TID31 World saved in 2,362 ms
6/25/2024 6:43:05 PM	0.558	SINGLEP	DELAYED30 TID29 World saved in 1,953 ms
6/25/2024 6:44:54 PM	0.558	SINGLEP	DELAYED31 TID13 World saved in 2,111 ms
6/25/2024 6:45:51 PM	0.558	SINGLEP	DELAYED32 TID5 World saved in 2,135 ms
6/25/2024 6:49:29 PM	0.558	SINGLEP	DELAYED33 TID33 World saved in 2,175 ms
6/25/2024 6:50:48 PM	0.558	SINGLEP	DELAYED34 TID33 World saved in 2,140 ms
6/25/2024 6:52:17 PM	0.558	SINGLEP	DELAYED35 TID31 World saved in 2,054 ms
6/25/2024 6:53:26 PM	0.558	SINGLEP	DELAYED36 TID14 World saved in 2,021 ms
7/21/2024 4:44:10 PM	SINGLEP	Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 4:44:10 PM	SINGLEP	Opening Eyes (0.3546s)
7/21/2024 4:44:10 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 4:44:09 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 4:44:10 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15102007 appID: 2604860
7/21/2024 4:44:10 PM	0.568	SINGLEP	Game Version: 0.568  (Main Game
7/21/2024 4:44:10 PM	0.568	SINGLEP	Examining Inner Self (0.4916s)
7/21/2024 4:44:10 PM	0.568	SINGLEP	Returning King (0.0306s)
7/21/2024 4:44:11 PM	0.568	SINGLEP	Found 483 xml files in 236 folders in 688ms
7/21/2024 4:44:15 PM	0.568	SINGLEP	Check For Extra Squires (4.3424s)
7/21/2024 4:44:15 PM	0.568	SINGLEP	483 Xml Files Parsed in 3,647ms
7/21/2024 4:44:15 PM	0.568	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/21/2024 4:44:15 PM	0.568	SINGLEP	Bring Ambassador To Dinner (0.0668s)
7/21/2024 4:44:15 PM	0.568	SINGLEP	Update mod and expansion statuses!
7/21/2024 4:44:15 PM	0.568	SINGLEP	Check Nearby Fiefdoms (0.0908s)
7/21/2024 4:44:15 PM	0.568	SINGLEP	No resolution change was required.
7/21/2024 4:44:15 PM	0.568	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 4:44:16 PM	0.568	SINGLEP	Disperse Diaspora (1.1507s)
7/21/2024 4:44:16 PM	0.568	SINGLEP	Wonder About Those Spiders (0.1040s)
7/21/2024 4:44:16 PM	0.568	SINGLEP	Reassure Self (0.0288s)
7/21/2024 4:44:18 PM	0.568	SINGLEP	Thinking Abstract Thoughts (1.3274s)
7/21/2024 4:44:38 PM	0.568	SINGLEP	Sound Search (19.9633s)
7/21/2024 4:44:38 PM	0.568	SINGLEP	Polishing Stones (0.1228s)
7/21/2024 4:44:38 PM	0.568	SINGLEP	Making Connections (0.2962s)
7/21/2024 4:44:38 PM	0.568	SINGLEP	28.4 seconds total load time.
Opening Eyes (0.4s)
Examining Inner Self (0.5s)
Check For Extra Squires (4.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (1.3s)
Sound Search (20.0s)
Making Connections (0.3s)
7/21/2024 4:44:38 PM	0.568	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 4:44:38 PM	0.568	SINGLEP	Linked all icons to rows in 22ms.
7/21/2024 4:44:45 PM	0.568	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 4:44:47 PM	0.568	SINGLEP	DELAYED3 TID7 Finished loading all LevelType contents in 9.1s
7/21/2024 4:44:49 PM	0.568	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 4:44:50 PM	0.568	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 4:44:49 PM	0.568	SINGLEP	DELAYED4 TID8 39.6 seconds total load time and post-editing time.
7/21/2024 4:44:50 PM	0.568	SINGLEP	563 materials found.
7/21/2024 4:44:50 PM	0.568	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 552ms
7/21/2024 4:44:54 PM	0.568	SINGLEP	DELAYED6 TID17 2635ms to read savegame 'Reve/Saved On Exit Landing Turn 61' to intermediate format.
7/21/2024 4:44:56 PM	0.568	SINGLEP	DELAYED7 TID17 1366ms to process 'Reve/Saved On Exit Landing Turn 61' data fully.
7/21/2024 4:44:56 PM	0.568	SINGLEP	DELAYED8 TID17 Loaded tiles: 807 (841 cells)
7/21/2024 4:44:57 PM	0.568	SINGLEP	DELAYED9 TID7 Finished RunGameStartOnBGThread in 600ms.  We have 31254 total items.
7/21/2024 4:45:00 PM	0.568	SINGLEP	DELAYED10 TID7 Finished adding outdoor spots 441 cells, adding 39436 spots in the process.  This took 1,893ms
7/21/2024 4:45:00 PM	0.568	SINGLEP	DELAYED11 TID7 Finished adding initial NPC Guards for 293 pois, adding 0 guard NPCs in the process.  This took 0ms
7/21/2024 4:45:16 PM	0.568	SINGLEP	DELAYED12 TID30 World saved in 2,082 ms
7/21/2024 4:45:35 PM	0.568	SINGLEP	DELAYED13 TID32 2480ms to read savegame 'Reve/Saved On Exit Landing Turn 61' to intermediate format.
7/21/2024 4:45:36 PM	0.568	SINGLEP	DELAYED14 TID32 971ms to process 'Reve/Saved On Exit Landing Turn 61' data fully.
7/21/2024 4:45:36 PM	0.568	SINGLEP	DELAYED15 TID32 Loaded tiles: 807 (841 cells)
7/21/2024 4:45:37 PM	0.568	SINGLEP	DELAYED16 TID22 Finished RunGameStartOnBGThread in 168ms.  We have 31254 total items.
7/21/2024 4:45:40 PM	0.568	SINGLEP	DELAYED17 TID26 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 1,704ms
7/21/2024 4:45:40 PM	0.568	SINGLEP	DELAYED18 TID26 Finished adding initial NPC Guards for 293 pois, adding 0 guard NPCs in the process.  This took 0ms
7/21/2024 4:46:03 PM	0.568	SINGLEP	DELAYED19 TID31 World saved in 2,295 ms
7/21/2024 4:46:23 PM	0.568	SINGLEP	DELAYED20 TID41 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 4:46:30 PM	0.568	SINGLEP	DELAYED21 TID5 Generated names for 359 pois with missing names.
7/21/2024 4:46:30 PM	0.568	SINGLEP	DELAYED22 TID5 Finished FillAnyMissingSimBuildings, we had 32882 new buildings, and 32882 total items. SkippedBuildings: 0 AddedBuildings: 32882 CellCountChecked: 841
7/21/2024 4:46:30 PM	0.568	SINGLEP	DELAYED23 TID29 InitializePopulation WAS needed, 32882 buildings to handle.
7/21/2024 4:46:30 PM	0.568	SINGLEP	DELAYED24 TID5 Finished RunGameStartOnBGThread in 318ms.  We have 32882 total items.
7/21/2024 4:46:33 PM	0.568	SINGLEP	DELAYED25 TID41 World saved in 2,819 ms
7/21/2024 4:46:34 PM	0.568	SINGLEP	DELAYED26 TID14 Finished adding outdoor spots 841 cells, adding 75018 spots in the process.  This took 2,871ms
7/21/2024 4:46:35 PM	0.568	SINGLEP	DELAYED27 TID14 Finished adding initial NPC Guards for 369 pois, adding 477 guard NPCs in the process.  This took 786ms
7/21/2024 8:12:41 PM	SINGLEP	Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:12:41 PM	SINGLEP	Opening Eyes (0.2598s)
7/21/2024 8:12:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:12:40 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:12:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:12:41 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/21/2024 8:12:41 PM	0.569	SINGLEP	Examining Inner Self (0.1479s)
7/21/2024 8:12:41 PM	0.569	SINGLEP	Returning King (0.3228s)
7/21/2024 8:12:41 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 71ms
7/21/2024 8:12:42 PM	0.569	SINGLEP	Check For Extra Squires (0.5876s)
7/21/2024 8:12:42 PM	0.569	SINGLEP	483 Xml Files Parsed in 507ms
7/21/2024 8:12:42 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:12:42 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0550s)
7/21/2024 8:12:42 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/21/2024 8:12:42 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0380s)
7/21/2024 8:12:42 PM	0.569	SINGLEP	No resolution change was required.
7/21/2024 8:12:42 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:12:43 PM	0.569	SINGLEP	Disperse Diaspora (1.0807s)
7/21/2024 8:12:43 PM	0.569	SINGLEP	Wonder About Those Spiders (0.1022s)
7/21/2024 8:12:43 PM	0.569	SINGLEP	Reassure Self (0.0240s)
7/21/2024 8:12:43 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.2541s)
7/21/2024 8:12:45 PM	0.569	SINGLEP	Sound Search (1.3530s)
7/21/2024 8:12:45 PM	0.569	SINGLEP	Polishing Stones (0.1150s)
7/21/2024 8:12:45 PM	0.569	SINGLEP	Making Connections (0.3430s)
7/21/2024 8:12:45 PM	0.569	SINGLEP	4.7 seconds total load time.
Opening Eyes (0.3s)
Returning King (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (1.1s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.4s)
Making Connections (0.3s)
7/21/2024 8:12:46 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:12:46 PM	0.569	SINGLEP	Linked all icons to rows in 26ms.
7/21/2024 8:12:46 PM	0.569	SINGLEP	DELAYED3 TID15 Finished loading all LevelType contents in 0.3s
7/21/2024 8:12:46 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:12:46 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:12:47 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:12:46 PM	0.569	SINGLEP	DELAYED4 TID13 5.6 seconds total load time and post-editing time.
7/21/2024 8:12:47 PM	0.569	SINGLEP	563 materials found.
7/21/2024 8:12:47 PM	0.569	SINGLEP	DELAYED5 TID9 1,463 pools initialized with 466,005 items in 483ms
7/21/2024 8:15:51 PM	0.569	SINGLEP	DELAYED6 TID10 2224ms to read savegame 'Reve2/First Turn In Landing' to intermediate format.
7/21/2024 8:15:52 PM	0.569	SINGLEP	DELAYED7 TID10 1132ms to process 'Reve2/First Turn In Landing' data fully.
7/21/2024 8:15:52 PM	0.569	SINGLEP	DELAYED8 TID10 Loaded tiles: 807 (841 cells)
7/21/2024 8:15:54 PM	0.569	SINGLEP	DELAYED9 TID5 Finished RunGameStartOnBGThread in 747ms.  We have 32882 total items.
7/21/2024 8:15:58 PM	0.569	SINGLEP	DELAYED10 TID14 Finished adding outdoor spots 841 cells, adding 74990 spots in the process.  This took 2,434ms
7/21/2024 8:15:59 PM	0.569	SINGLEP	DELAYED11 TID14 Finished adding initial NPC Guards for 369 pois, adding 507 guard NPCs in the process.  This took 609ms
7/21/2024 8:17:00 PM	SINGLEP	Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:17:00 PM	SINGLEP	Opening Eyes (0.2429s)
7/21/2024 8:17:00 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:16:59 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:16:59 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:17:00 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/21/2024 8:17:00 PM	0.569	SINGLEP	Examining Inner Self (0.4343s)
7/21/2024 8:17:00 PM	0.569	SINGLEP	Returning King (0.0109s)
7/21/2024 8:17:00 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 78ms
7/21/2024 8:17:01 PM	0.569	SINGLEP	Check For Extra Squires (0.6721s)
7/21/2024 8:17:01 PM	0.569	SINGLEP	483 Xml Files Parsed in 587ms
7/21/2024 8:17:01 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:17:01 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0863s)
7/21/2024 8:17:01 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/21/2024 8:17:01 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0669s)
7/21/2024 8:17:01 PM	0.569	SINGLEP	No resolution change was required.
7/21/2024 8:17:01 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:17:02 PM	0.569	SINGLEP	Disperse Diaspora (1.1096s)
7/21/2024 8:17:02 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0940s)
7/21/2024 8:17:02 PM	0.569	SINGLEP	Reassure Self (0.0230s)
7/21/2024 8:17:02 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.2339s)
7/21/2024 8:17:04 PM	0.569	SINGLEP	Sound Search (1.8925s)
7/21/2024 8:17:04 PM	0.569	SINGLEP	Polishing Stones (0.0996s)
7/21/2024 8:17:05 PM	0.569	SINGLEP	Making Connections (0.3435s)
7/21/2024 8:17:05 PM	0.569	SINGLEP	5.3 seconds total load time.
Examining Inner Self (0.4s)
Check For Extra Squires (0.7s)
Disperse Diaspora (1.1s)
Sound Search (1.9s)
Making Connections (0.3s)
7/21/2024 8:17:05 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:17:05 PM	0.569	SINGLEP	Linked all icons to rows in 20ms.
7/21/2024 8:17:05 PM	0.569	SINGLEP	DELAYED3 TID22 Finished loading all LevelType contents in 0.4s
7/21/2024 8:17:05 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:17:05 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:17:06 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:17:05 PM	0.569	SINGLEP	DELAYED4 TID11 5.8 seconds total load time and post-editing time.
7/21/2024 8:17:06 PM	0.569	SINGLEP	563 materials found.
7/21/2024 8:17:06 PM	0.569	SINGLEP	DELAYED5 TID13 1,463 pools initialized with 466,005 items in 459ms
7/21/2024 8:17:12 PM	0.569	SINGLEP	DELAYED6 TID27 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 8:17:23 PM	SINGLEP	Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:17:23 PM	SINGLEP	Opening Eyes (0.3330s)
7/21/2024 8:17:23 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:17:22 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:17:23 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:17:23 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/21/2024 8:17:23 PM	0.569	SINGLEP	Examining Inner Self (0.4425s)
7/21/2024 8:17:23 PM	0.569	SINGLEP	Returning King (0.0103s)
7/21/2024 8:17:24 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 83ms
7/21/2024 8:17:24 PM	0.569	SINGLEP	Check For Extra Squires (0.7706s)
7/21/2024 8:17:24 PM	0.569	SINGLEP	483 Xml Files Parsed in 676ms
7/21/2024 8:17:24 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:17:24 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0977s)
7/21/2024 8:17:24 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/21/2024 8:17:25 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.4749s)
7/21/2024 8:17:25 PM	0.569	SINGLEP	No resolution change was required.
7/21/2024 8:17:25 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:17:27 PM	0.569	SINGLEP	Disperse Diaspora (2.2583s)
7/21/2024 8:17:27 PM	0.569	SINGLEP	Wonder About Those Spiders (0.2189s)
7/21/2024 8:17:27 PM	0.569	SINGLEP	Reassure Self (0.0490s)
7/21/2024 8:17:28 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.4348s)
7/21/2024 8:17:30 PM	0.569	SINGLEP	Sound Search (1.9220s)
7/21/2024 8:17:30 PM	0.569	SINGLEP	Polishing Stones (0.1532s)
7/21/2024 8:17:30 PM	0.569	SINGLEP	Making Connections (0.5856s)
7/21/2024 8:17:30 PM	0.569	SINGLEP	7.8 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.4s)
Check For Extra Squires (0.8s)
Check Nearby Fiefdoms (0.5s)
Disperse Diaspora (2.3s)
Thinking Abstract Thoughts (0.4s)
Sound Search (1.9s)
Making Connections (0.6s)
7/21/2024 8:17:31 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:17:31 PM	0.569	SINGLEP	Linked all icons to rows in 66ms.
7/21/2024 8:17:32 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:17:31 PM	0.569	SINGLEP	DELAYED3 TID11 Finished loading all LevelType contents in 0.6s
7/21/2024 8:17:32 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:17:33 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:17:32 PM	0.569	SINGLEP	DELAYED4 TID12 9.7 seconds total load time and post-editing time.
7/21/2024 8:17:33 PM	0.569	SINGLEP	563 materials found.
7/21/2024 8:17:33 PM	0.569	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 570ms
7/21/2024 8:17:39 PM	0.569	SINGLEP	DELAYED6 TID6 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 8:17:47 PM	0.569	SINGLEP	DELAYED7 TID13 CityBuildingListCalculator background thread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.CityBuildingListCalculator.RecalculateSubCells () [0x00034] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.HotM.Core.CityBuildingListCalculator.RecalculateInner () [0x0000d] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.HotM.Core.CityBuildingListCalculator+<>c.<RecalculateIfNeeded>b__4_0 (Arcen.Universal.TaskStartData startData) [0x0000e] in <55562d4a3e824e66959a987f3fbab737>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.CityBuildingListCalculator+<>c.<RecalculateIfNeeded>b__4_0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

7/21/2024 8:17:47 PM	0.569	SINGLEP	DELAYED8 TID17 Generated names for 371 pois with missing names.
7/21/2024 8:17:47 PM	0.569	SINGLEP	DELAYED9 TID17 Finished FillAnyMissingSimBuildings, we had 33882 new buildings, and 33882 total items. SkippedBuildings: 0 AddedBuildings: 33882 CellCountChecked: 841
7/21/2024 8:17:47 PM	0.569	SINGLEP	DELAYED10 TID12 InitializePopulation WAS needed, 33882 buildings to handle.
7/21/2024 8:17:47 PM	0.569	SINGLEP	DELAYED11 TID17 Finished RunGameStartOnBGThread in 659ms.  We have 33882 total items.
7/21/2024 8:17:50 PM	0.569	SINGLEP	DELAYED12 TID13 Finished adding outdoor spots 841 cells, adding 75584 spots in the process.  This took 2,941ms
7/21/2024 8:17:51 PM	0.569	SINGLEP	DELAYED13 TID13 Finished adding initial NPC Guards for 381 pois, adding 521 guard NPCs in the process.  This took 969ms
7/21/2024 8:17:52 PM	0.569	SINGLEP	DELAYED14 TID15 World saved in 2,946 ms
HeartOfTheMachineLog.txt (29,544 bytes)   

Chris_McElligottPark

Jul 21, 2024 4:46 pm

administrator   ~0069713

Thanks!

* Fixed an exception that could happen during recalculating the list of subcells within cells on game start.

Issue History

Date Modified Username Field Change
Jul 21, 2024 2:20 pm Hasrem New Issue
Jul 21, 2024 2:20 pm Hasrem File Added: HeartOfTheMachineLog.txt
Jul 21, 2024 2:21 pm Hasrem Description Updated
Jul 21, 2024 4:46 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 21, 2024 4:46 pm Chris_McElligottPark Status new => resolved
Jul 21, 2024 4:46 pm Chris_McElligottPark Resolution open => fixed
Jul 21, 2024 4:46 pm Chris_McElligottPark Fixed in Version => 0.570 Virtual Landscape
Jul 21, 2024 4:46 pm Chris_McElligottPark Note Added: 0069713