Hasrem
Jul 21, 2024 2:20 pm
reporter
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HeartOfTheMachineLog.txt (29,544 bytes)
6/25/2024 5:54:59 PM SINGLEP Opening Eyes (0.2593s)
6/25/2024 5:54:59 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/25/2024 5:54:58 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
6/25/2024 5:54:58 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14826988 appID: 2604860
6/25/2024 5:54:59 PM 0.558 SINGLEP Game Version: 0.558 (Main Game
6/25/2024 5:54:59 PM 0.558 SINGLEP Examining Inner Self (0.4915s)
6/25/2024 5:54:59 PM 0.558 SINGLEP Returning King (0.0099s)
6/25/2024 5:54:59 PM 0.558 SINGLEP Found 468 xml files in 227 folders in 74ms
6/25/2024 5:55:00 PM 0.558 SINGLEP Check For Extra Squires (0.6033s)
6/25/2024 5:55:00 PM 0.558 SINGLEP 468 Xml Files Parsed in 521ms
6/25/2024 5:55:00 PM 0.558 SINGLEP Gather Ancient Lifeforms (0.0000s)
6/25/2024 5:55:00 PM 0.558 SINGLEP Bring Ambassador To Dinner (0.0774s)
6/25/2024 5:55:00 PM 0.558 SINGLEP Tried to load settings from disk, but could not find any contents in file: ???
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0
at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <ea9e8305b0fd48329bbaf57e8aeff382>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0
6/25/2024 5:55:00 PM 0.558 SINGLEP Update mod and expansion statuses!
6/25/2024 5:55:00 PM 0.558 SINGLEP Check Nearby Fiefdoms (0.0463s)
6/25/2024 5:55:00 PM 0.558 SINGLEP No resolution change was required.
6/25/2024 5:55:00 PM 0.558 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/25/2024 5:55:01 PM 0.558 SINGLEP Disperse Diaspora (1.0342s)
6/25/2024 5:55:01 PM 0.558 SINGLEP Wonder About Those Spiders (0.1044s)
6/25/2024 5:55:01 PM 0.558 SINGLEP Reassure Self (0.0274s)
6/25/2024 5:55:01 PM 0.558 SINGLEP Thinking Abstract Thoughts (0.2821s)
6/25/2024 5:55:03 PM 0.558 SINGLEP Sound Search (1.5424s)
6/25/2024 5:55:03 PM 0.558 SINGLEP Polishing Stones (0.1319s)
6/25/2024 5:55:03 PM 0.558 SINGLEP Making Connections (0.4094s)
6/25/2024 5:55:03 PM 0.558 SINGLEP 5.0 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.5s)
Check For Extra Squires (0.6s)
Disperse Diaspora (1.0s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.5s)
Making Connections (0.4s)
6/25/2024 5:55:04 PM 0.558 SINGLEP Finished loading 5693 sprites from dictionaries! (2644 table rows waiting on them.)
6/25/2024 5:55:04 PM 0.558 SINGLEP Linked all icons to rows in 28ms.
6/25/2024 5:55:04 PM 0.558 SINGLEP DELAYED3 TID30 Finished loading all LevelType contents in 0.4s
6/25/2024 5:55:04 PM 0.558 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
6/25/2024 5:55:05 PM 0.558 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/25/2024 5:55:05 PM 0.558 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
6/25/2024 5:55:05 PM 0.558 SINGLEP DELAYED4 TID27 6.2 seconds total load time and post-editing time.
6/25/2024 5:55:05 PM 0.558 SINGLEP 561 materials found.
6/25/2024 5:55:05 PM 0.558 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 557ms
6/25/2024 5:55:19 PM 0.558 SINGLEP DELAYED6 TID22 Will generate map: 440 cells targeted. Existing tile count: 0
6/25/2024 5:55:26 PM 0.558 SINGLEP DELAYED7 TID26 Generated names for 385 pois with missing names.
6/25/2024 5:55:26 PM 0.558 SINGLEP DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 32174 new buildings, and 32174 total items. SkippedBuildings: 0 AddedBuildings: 32174 CellCountChecked: 841
6/25/2024 5:55:26 PM 0.558 SINGLEP DELAYED9 TID9 InitializePopulation WAS needed, 32174 buildings to handle.
6/25/2024 5:55:26 PM 0.558 SINGLEP DELAYED10 TID26 Finished RunGameStartOnBGThread in 579ms. We have 32174 total items.
6/25/2024 5:55:29 PM 0.558 SINGLEP DELAYED11 TID14 Finished adding outdoor spots 841 cells, adding 34162 spots in the process. This took 1,976ms
6/25/2024 5:55:30 PM 0.558 SINGLEP DELAYED12 TID14 Finished adding initial NPC Guards for 396 pois, adding 524 guard NPCs in the process. This took 1,093ms
6/25/2024 5:55:30 PM 0.558 SINGLEP DELAYED13 TID28 World saved in 2,301 ms
6/25/2024 5:59:32 PM 0.558 SINGLEP DELAYED14 TID23 World saved in 1,992 ms
6/25/2024 6:03:03 PM 0.558 SINGLEP Set secondary AA type on Map Camera to: SMAAMed
6/25/2024 6:03:15 PM 0.558 SINGLEP DELAYED15 TID14 World saved in 2,071 ms
6/25/2024 6:03:56 PM 0.558 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 51
6/25/2024 6:07:10 PM 0.558 SINGLEP DELAYED16 TID16 World saved in 2,049 ms
6/25/2024 6:10:34 PM 0.558 SINGLEP DELAYED17 TID17 World saved in 1,975 ms
6/25/2024 6:13:18 PM 0.558 SINGLEP DELAYED18 TID14 World saved in 1,976 ms
6/25/2024 6:13:49 PM 0.558 SINGLEP DELAYED19 TID19 World saved in 2,096 ms
6/25/2024 6:15:10 PM 0.558 SINGLEP DELAYED20 TID29 World saved in 1,975 ms
6/25/2024 6:16:00 PM 0.558 SINGLEP DELAYED21 TID20 World saved in 2,038 ms
6/25/2024 6:18:28 PM 0.558 SINGLEP DELAYED22 TID9 World saved in 2,082 ms
6/25/2024 6:20:46 PM 0.558 SINGLEP DELAYED23 TID24 World saved in 2,136 ms
6/25/2024 6:21:47 PM 0.558 SINGLEP DELAYED24 TID33 World saved in 2,070 ms
6/25/2024 6:30:28 PM 0.558 SINGLEP DELAYED25 TID25 World saved in 2,115 ms
6/25/2024 6:33:23 PM 0.558 SINGLEP DELAYED26 TID23 World saved in 2,173 ms
6/25/2024 6:35:47 PM 0.558 SINGLEP DELAYED27 TID12 World saved in 1,842 ms
6/25/2024 6:39:05 PM 0.558 SINGLEP DELAYED28 TID19 World saved in 1,959 ms
6/25/2024 6:41:05 PM 0.558 SINGLEP DELAYED29 TID31 World saved in 2,362 ms
6/25/2024 6:43:05 PM 0.558 SINGLEP DELAYED30 TID29 World saved in 1,953 ms
6/25/2024 6:44:54 PM 0.558 SINGLEP DELAYED31 TID13 World saved in 2,111 ms
6/25/2024 6:45:51 PM 0.558 SINGLEP DELAYED32 TID5 World saved in 2,135 ms
6/25/2024 6:49:29 PM 0.558 SINGLEP DELAYED33 TID33 World saved in 2,175 ms
6/25/2024 6:50:48 PM 0.558 SINGLEP DELAYED34 TID33 World saved in 2,140 ms
6/25/2024 6:52:17 PM 0.558 SINGLEP DELAYED35 TID31 World saved in 2,054 ms
6/25/2024 6:53:26 PM 0.558 SINGLEP DELAYED36 TID14 World saved in 2,021 ms
7/21/2024 4:44:10 PM SINGLEP Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 4:44:10 PM SINGLEP Opening Eyes (0.3546s)
7/21/2024 4:44:10 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 4:44:09 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 4:44:10 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15102007 appID: 2604860
7/21/2024 4:44:10 PM 0.568 SINGLEP Game Version: 0.568 (Main Game
7/21/2024 4:44:10 PM 0.568 SINGLEP Examining Inner Self (0.4916s)
7/21/2024 4:44:10 PM 0.568 SINGLEP Returning King (0.0306s)
7/21/2024 4:44:11 PM 0.568 SINGLEP Found 483 xml files in 236 folders in 688ms
7/21/2024 4:44:15 PM 0.568 SINGLEP Check For Extra Squires (4.3424s)
7/21/2024 4:44:15 PM 0.568 SINGLEP 483 Xml Files Parsed in 3,647ms
7/21/2024 4:44:15 PM 0.568 SINGLEP Gather Ancient Lifeforms (0.0010s)
7/21/2024 4:44:15 PM 0.568 SINGLEP Bring Ambassador To Dinner (0.0668s)
7/21/2024 4:44:15 PM 0.568 SINGLEP Update mod and expansion statuses!
7/21/2024 4:44:15 PM 0.568 SINGLEP Check Nearby Fiefdoms (0.0908s)
7/21/2024 4:44:15 PM 0.568 SINGLEP No resolution change was required.
7/21/2024 4:44:15 PM 0.568 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 4:44:16 PM 0.568 SINGLEP Disperse Diaspora (1.1507s)
7/21/2024 4:44:16 PM 0.568 SINGLEP Wonder About Those Spiders (0.1040s)
7/21/2024 4:44:16 PM 0.568 SINGLEP Reassure Self (0.0288s)
7/21/2024 4:44:18 PM 0.568 SINGLEP Thinking Abstract Thoughts (1.3274s)
7/21/2024 4:44:38 PM 0.568 SINGLEP Sound Search (19.9633s)
7/21/2024 4:44:38 PM 0.568 SINGLEP Polishing Stones (0.1228s)
7/21/2024 4:44:38 PM 0.568 SINGLEP Making Connections (0.2962s)
7/21/2024 4:44:38 PM 0.568 SINGLEP 28.4 seconds total load time.
Opening Eyes (0.4s)
Examining Inner Self (0.5s)
Check For Extra Squires (4.3s)
Disperse Diaspora (1.2s)
Thinking Abstract Thoughts (1.3s)
Sound Search (20.0s)
Making Connections (0.3s)
7/21/2024 4:44:38 PM 0.568 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 4:44:38 PM 0.568 SINGLEP Linked all icons to rows in 22ms.
7/21/2024 4:44:45 PM 0.568 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 4:44:47 PM 0.568 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 9.1s
7/21/2024 4:44:49 PM 0.568 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 4:44:50 PM 0.568 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 4:44:49 PM 0.568 SINGLEP DELAYED4 TID8 39.6 seconds total load time and post-editing time.
7/21/2024 4:44:50 PM 0.568 SINGLEP 563 materials found.
7/21/2024 4:44:50 PM 0.568 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 552ms
7/21/2024 4:44:54 PM 0.568 SINGLEP DELAYED6 TID17 2635ms to read savegame 'Reve/Saved On Exit Landing Turn 61' to intermediate format.
7/21/2024 4:44:56 PM 0.568 SINGLEP DELAYED7 TID17 1366ms to process 'Reve/Saved On Exit Landing Turn 61' data fully.
7/21/2024 4:44:56 PM 0.568 SINGLEP DELAYED8 TID17 Loaded tiles: 807 (841 cells)
7/21/2024 4:44:57 PM 0.568 SINGLEP DELAYED9 TID7 Finished RunGameStartOnBGThread in 600ms. We have 31254 total items.
7/21/2024 4:45:00 PM 0.568 SINGLEP DELAYED10 TID7 Finished adding outdoor spots 441 cells, adding 39436 spots in the process. This took 1,893ms
7/21/2024 4:45:00 PM 0.568 SINGLEP DELAYED11 TID7 Finished adding initial NPC Guards for 293 pois, adding 0 guard NPCs in the process. This took 0ms
7/21/2024 4:45:16 PM 0.568 SINGLEP DELAYED12 TID30 World saved in 2,082 ms
7/21/2024 4:45:35 PM 0.568 SINGLEP DELAYED13 TID32 2480ms to read savegame 'Reve/Saved On Exit Landing Turn 61' to intermediate format.
7/21/2024 4:45:36 PM 0.568 SINGLEP DELAYED14 TID32 971ms to process 'Reve/Saved On Exit Landing Turn 61' data fully.
7/21/2024 4:45:36 PM 0.568 SINGLEP DELAYED15 TID32 Loaded tiles: 807 (841 cells)
7/21/2024 4:45:37 PM 0.568 SINGLEP DELAYED16 TID22 Finished RunGameStartOnBGThread in 168ms. We have 31254 total items.
7/21/2024 4:45:40 PM 0.568 SINGLEP DELAYED17 TID26 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 1,704ms
7/21/2024 4:45:40 PM 0.568 SINGLEP DELAYED18 TID26 Finished adding initial NPC Guards for 293 pois, adding 0 guard NPCs in the process. This took 0ms
7/21/2024 4:46:03 PM 0.568 SINGLEP DELAYED19 TID31 World saved in 2,295 ms
7/21/2024 4:46:23 PM 0.568 SINGLEP DELAYED20 TID41 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 4:46:30 PM 0.568 SINGLEP DELAYED21 TID5 Generated names for 359 pois with missing names.
7/21/2024 4:46:30 PM 0.568 SINGLEP DELAYED22 TID5 Finished FillAnyMissingSimBuildings, we had 32882 new buildings, and 32882 total items. SkippedBuildings: 0 AddedBuildings: 32882 CellCountChecked: 841
7/21/2024 4:46:30 PM 0.568 SINGLEP DELAYED23 TID29 InitializePopulation WAS needed, 32882 buildings to handle.
7/21/2024 4:46:30 PM 0.568 SINGLEP DELAYED24 TID5 Finished RunGameStartOnBGThread in 318ms. We have 32882 total items.
7/21/2024 4:46:33 PM 0.568 SINGLEP DELAYED25 TID41 World saved in 2,819 ms
7/21/2024 4:46:34 PM 0.568 SINGLEP DELAYED26 TID14 Finished adding outdoor spots 841 cells, adding 75018 spots in the process. This took 2,871ms
7/21/2024 4:46:35 PM 0.568 SINGLEP DELAYED27 TID14 Finished adding initial NPC Guards for 369 pois, adding 477 guard NPCs in the process. This took 786ms
7/21/2024 8:12:41 PM SINGLEP Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:12:41 PM SINGLEP Opening Eyes (0.2598s)
7/21/2024 8:12:41 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:12:40 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:12:40 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:12:41 PM 0.569 SINGLEP Game Version: 0.569 (Main Game
7/21/2024 8:12:41 PM 0.569 SINGLEP Examining Inner Self (0.1479s)
7/21/2024 8:12:41 PM 0.569 SINGLEP Returning King (0.3228s)
7/21/2024 8:12:41 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 71ms
7/21/2024 8:12:42 PM 0.569 SINGLEP Check For Extra Squires (0.5876s)
7/21/2024 8:12:42 PM 0.569 SINGLEP 483 Xml Files Parsed in 507ms
7/21/2024 8:12:42 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:12:42 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0550s)
7/21/2024 8:12:42 PM 0.569 SINGLEP Update mod and expansion statuses!
7/21/2024 8:12:42 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0380s)
7/21/2024 8:12:42 PM 0.569 SINGLEP No resolution change was required.
7/21/2024 8:12:42 PM 0.569 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:12:43 PM 0.569 SINGLEP Disperse Diaspora (1.0807s)
7/21/2024 8:12:43 PM 0.569 SINGLEP Wonder About Those Spiders (0.1022s)
7/21/2024 8:12:43 PM 0.569 SINGLEP Reassure Self (0.0240s)
7/21/2024 8:12:43 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.2541s)
7/21/2024 8:12:45 PM 0.569 SINGLEP Sound Search (1.3530s)
7/21/2024 8:12:45 PM 0.569 SINGLEP Polishing Stones (0.1150s)
7/21/2024 8:12:45 PM 0.569 SINGLEP Making Connections (0.3430s)
7/21/2024 8:12:45 PM 0.569 SINGLEP 4.7 seconds total load time.
Opening Eyes (0.3s)
Returning King (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (1.1s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.4s)
Making Connections (0.3s)
7/21/2024 8:12:46 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:12:46 PM 0.569 SINGLEP Linked all icons to rows in 26ms.
7/21/2024 8:12:46 PM 0.569 SINGLEP DELAYED3 TID15 Finished loading all LevelType contents in 0.3s
7/21/2024 8:12:46 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:12:46 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:12:47 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:12:46 PM 0.569 SINGLEP DELAYED4 TID13 5.6 seconds total load time and post-editing time.
7/21/2024 8:12:47 PM 0.569 SINGLEP 563 materials found.
7/21/2024 8:12:47 PM 0.569 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 483ms
7/21/2024 8:15:51 PM 0.569 SINGLEP DELAYED6 TID10 2224ms to read savegame 'Reve2/First Turn In Landing' to intermediate format.
7/21/2024 8:15:52 PM 0.569 SINGLEP DELAYED7 TID10 1132ms to process 'Reve2/First Turn In Landing' data fully.
7/21/2024 8:15:52 PM 0.569 SINGLEP DELAYED8 TID10 Loaded tiles: 807 (841 cells)
7/21/2024 8:15:54 PM 0.569 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 747ms. We have 32882 total items.
7/21/2024 8:15:58 PM 0.569 SINGLEP DELAYED10 TID14 Finished adding outdoor spots 841 cells, adding 74990 spots in the process. This took 2,434ms
7/21/2024 8:15:59 PM 0.569 SINGLEP DELAYED11 TID14 Finished adding initial NPC Guards for 369 pois, adding 507 guard NPCs in the process. This took 609ms
7/21/2024 8:17:00 PM SINGLEP Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:17:00 PM SINGLEP Opening Eyes (0.2429s)
7/21/2024 8:17:00 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:16:59 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:16:59 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:17:00 PM 0.569 SINGLEP Game Version: 0.569 (Main Game
7/21/2024 8:17:00 PM 0.569 SINGLEP Examining Inner Self (0.4343s)
7/21/2024 8:17:00 PM 0.569 SINGLEP Returning King (0.0109s)
7/21/2024 8:17:00 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 78ms
7/21/2024 8:17:01 PM 0.569 SINGLEP Check For Extra Squires (0.6721s)
7/21/2024 8:17:01 PM 0.569 SINGLEP 483 Xml Files Parsed in 587ms
7/21/2024 8:17:01 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:17:01 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0863s)
7/21/2024 8:17:01 PM 0.569 SINGLEP Update mod and expansion statuses!
7/21/2024 8:17:01 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0669s)
7/21/2024 8:17:01 PM 0.569 SINGLEP No resolution change was required.
7/21/2024 8:17:01 PM 0.569 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:17:02 PM 0.569 SINGLEP Disperse Diaspora (1.1096s)
7/21/2024 8:17:02 PM 0.569 SINGLEP Wonder About Those Spiders (0.0940s)
7/21/2024 8:17:02 PM 0.569 SINGLEP Reassure Self (0.0230s)
7/21/2024 8:17:02 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.2339s)
7/21/2024 8:17:04 PM 0.569 SINGLEP Sound Search (1.8925s)
7/21/2024 8:17:04 PM 0.569 SINGLEP Polishing Stones (0.0996s)
7/21/2024 8:17:05 PM 0.569 SINGLEP Making Connections (0.3435s)
7/21/2024 8:17:05 PM 0.569 SINGLEP 5.3 seconds total load time.
Examining Inner Self (0.4s)
Check For Extra Squires (0.7s)
Disperse Diaspora (1.1s)
Sound Search (1.9s)
Making Connections (0.3s)
7/21/2024 8:17:05 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:17:05 PM 0.569 SINGLEP Linked all icons to rows in 20ms.
7/21/2024 8:17:05 PM 0.569 SINGLEP DELAYED3 TID22 Finished loading all LevelType contents in 0.4s
7/21/2024 8:17:05 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:17:05 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:17:06 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:17:05 PM 0.569 SINGLEP DELAYED4 TID11 5.8 seconds total load time and post-editing time.
7/21/2024 8:17:06 PM 0.569 SINGLEP 563 materials found.
7/21/2024 8:17:06 PM 0.569 SINGLEP DELAYED5 TID13 1,463 pools initialized with 466,005 items in 459ms
7/21/2024 8:17:12 PM 0.569 SINGLEP DELAYED6 TID27 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 8:17:23 PM SINGLEP Current directory used: I:/Games/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: I:/Games/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/21/2024 8:17:23 PM SINGLEP Opening Eyes (0.3330s)
7/21/2024 8:17:23 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 32729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/21/2024 8:17:22 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860.
7/21/2024 8:17:23 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/21/2024 8:17:23 PM 0.569 SINGLEP Game Version: 0.569 (Main Game
7/21/2024 8:17:23 PM 0.569 SINGLEP Examining Inner Self (0.4425s)
7/21/2024 8:17:23 PM 0.569 SINGLEP Returning King (0.0103s)
7/21/2024 8:17:24 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 83ms
7/21/2024 8:17:24 PM 0.569 SINGLEP Check For Extra Squires (0.7706s)
7/21/2024 8:17:24 PM 0.569 SINGLEP 483 Xml Files Parsed in 676ms
7/21/2024 8:17:24 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0010s)
7/21/2024 8:17:24 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0977s)
7/21/2024 8:17:24 PM 0.569 SINGLEP Update mod and expansion statuses!
7/21/2024 8:17:25 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.4749s)
7/21/2024 8:17:25 PM 0.569 SINGLEP No resolution change was required.
7/21/2024 8:17:25 PM 0.569 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/21/2024 8:17:27 PM 0.569 SINGLEP Disperse Diaspora (2.2583s)
7/21/2024 8:17:27 PM 0.569 SINGLEP Wonder About Those Spiders (0.2189s)
7/21/2024 8:17:27 PM 0.569 SINGLEP Reassure Self (0.0490s)
7/21/2024 8:17:28 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.4348s)
7/21/2024 8:17:30 PM 0.569 SINGLEP Sound Search (1.9220s)
7/21/2024 8:17:30 PM 0.569 SINGLEP Polishing Stones (0.1532s)
7/21/2024 8:17:30 PM 0.569 SINGLEP Making Connections (0.5856s)
7/21/2024 8:17:30 PM 0.569 SINGLEP 7.8 seconds total load time.
Opening Eyes (0.3s)
Examining Inner Self (0.4s)
Check For Extra Squires (0.8s)
Check Nearby Fiefdoms (0.5s)
Disperse Diaspora (2.3s)
Thinking Abstract Thoughts (0.4s)
Sound Search (1.9s)
Making Connections (0.6s)
7/21/2024 8:17:31 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/21/2024 8:17:31 PM 0.569 SINGLEP Linked all icons to rows in 66ms.
7/21/2024 8:17:32 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
7/21/2024 8:17:31 PM 0.569 SINGLEP DELAYED3 TID11 Finished loading all LevelType contents in 0.6s
7/21/2024 8:17:32 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/21/2024 8:17:33 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
7/21/2024 8:17:32 PM 0.569 SINGLEP DELAYED4 TID12 9.7 seconds total load time and post-editing time.
7/21/2024 8:17:33 PM 0.569 SINGLEP 563 materials found.
7/21/2024 8:17:33 PM 0.569 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 570ms
7/21/2024 8:17:39 PM 0.569 SINGLEP DELAYED6 TID6 Will generate map: 440 cells targeted. Existing tile count: 0
7/21/2024 8:17:47 PM 0.569 SINGLEP DELAYED7 TID13 CityBuildingListCalculator background thread error: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.Core.CityBuildingListCalculator.RecalculateSubCells () [0x00034] in <55562d4a3e824e66959a987f3fbab737>:0
at Arcen.HotM.Core.CityBuildingListCalculator.RecalculateInner () [0x0000d] in <55562d4a3e824e66959a987f3fbab737>:0
at Arcen.HotM.Core.CityBuildingListCalculator+<>c.<RecalculateIfNeeded>b__4_0 (Arcen.Universal.TaskStartData startData) [0x0000e] in <55562d4a3e824e66959a987f3fbab737>:0
at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0
at Arcen.HotM.Core.CityBuildingListCalculator+<>c.<RecalculateIfNeeded>b__4_0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0
at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0
at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0
7/21/2024 8:17:47 PM 0.569 SINGLEP DELAYED8 TID17 Generated names for 371 pois with missing names.
7/21/2024 8:17:47 PM 0.569 SINGLEP DELAYED9 TID17 Finished FillAnyMissingSimBuildings, we had 33882 new buildings, and 33882 total items. SkippedBuildings: 0 AddedBuildings: 33882 CellCountChecked: 841
7/21/2024 8:17:47 PM 0.569 SINGLEP DELAYED10 TID12 InitializePopulation WAS needed, 33882 buildings to handle.
7/21/2024 8:17:47 PM 0.569 SINGLEP DELAYED11 TID17 Finished RunGameStartOnBGThread in 659ms. We have 33882 total items.
7/21/2024 8:17:50 PM 0.569 SINGLEP DELAYED12 TID13 Finished adding outdoor spots 841 cells, adding 75584 spots in the process. This took 2,941ms
7/21/2024 8:17:51 PM 0.569 SINGLEP DELAYED13 TID13 Finished adding initial NPC Guards for 381 pois, adding 521 guard NPCs in the process. This took 969ms
7/21/2024 8:17:52 PM 0.569 SINGLEP DELAYED14 TID15 World saved in 2,946 ms
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