View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028945 | Heart Of The Machine | Bug - Gameplay | Jun 23, 2024 11:17 pm | Jun 25, 2024 7:02 pm | |
Reporter | Michael Dunkel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.553 Fenceline | ||||
Fixed in Version | 0.559 Inventory Dimensions | ||||
Summary | 0028945: Bulk Androids have higher than expected Stats. Possible Shadowdweller Deterrence issue. | ||||
Description | My Bulk Keanus in the field have substantially higher stats than their loadout would suggest. Health is over twice as high, Combat Power is about 50% higher, Intimidation is Higher. It's most noticeable with them, but the other Bulk troops have higher stats as well, but not as much, and not across the board. (The PMC Impostors have health in the expected range). For the Keanus and PMC Impostors they were out in the field when I harvested brains, so they saw combat. Afterwards I tweaked equipment loadout as well as Damage Type. However I don't think those are the cause because the Bulk Predators are brand new and also have inflated states. On a possibly unrelated note, the Bulk Keanus Deterrent and Stance are not interacting in the expected way. For the "Adorable" Bulk Sledges and "PMC Appearance" Bulk PMC Impostors being in the "Seek And Destroy" stance maintains those modifiers and zeros out their Deterrence. Switching them to "Deter and Defend" immediately removes those modifiers and gives them their non-zero Deterrence values. However the "Shadowdweller" modifier isn't working in this way. Both of my Bulk Keanu's are in "Seek and Destroy". One of them is out in the open, so "Shadowdweller" should not apply and Deterrence should exist. However one is in a (Not Secret) structure, so I would expect the Deterrence value to be zero as that unit should be invisible to all enemies. | ||||
Tags | No tags attached. | ||||
related to | 0028632 | resolved | Chris_McElligottPark | deploy bulk androids tooltip doesn't update with equipment |
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Thanks! * A bunch of math updates have been made to properly calculate the stat estimates for units that do not yet exist. This mainly affects bulk androids. ** Essentially, some of the math was just not properly handling multiplicative upgrades in general, and other parts of the math was inconsistent in how it applied equipment upgrades. All good now. |
Date Modified | Username | Field | Change |
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Jun 23, 2024 11:17 pm | Michael Dunkel | New Issue | |
Jun 23, 2024 11:17 pm | Michael Dunkel | File Added: Bulk Keanu Deployed.png | |
Jun 23, 2024 11:17 pm | Michael Dunkel | File Added: Bulk Keanu Loadout.png | |
Jun 23, 2024 11:17 pm | Michael Dunkel | File Added: Weird Stats.save | |
Jun 24, 2024 11:59 am | Chris_McElligottPark | Relationship added | related to 0028632 |
Jun 25, 2024 7:02 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 25, 2024 7:02 pm | Chris_McElligottPark | Status | new => resolved |
Jun 25, 2024 7:02 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 25, 2024 7:02 pm | Chris_McElligottPark | Fixed in Version | => 0.559 Inventory Dimensions |
Jun 25, 2024 7:02 pm | Chris_McElligottPark | Note Added: 0069486 |