View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028941 | Heart Of The Machine | Bug - Other | Jun 23, 2024 2:29 pm | Jun 23, 2024 2:41 pm | |
Reporter | Paladin852 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.556 Resume Thinking | ||||
Fixed in Version | 0.557 Filtering And Lensing | ||||
Summary | 0028941: Road building mirroring fail | ||||
Description | Road intersections placed in wrong location | ||||
Tags | No tags attached. | ||||
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Thanks! * Tiles no longer try to mirror during mapgen, as that was not required in order to make a proper city in the first place, and it was likely the culprit behind certain road pieces being randomly flipped wrong in some savegames. That was a super rare thing that would happen, but it's been driving me nuts for like a year. So we'll see if that ends it. It would only be in new cities that things are different. |
Date Modified | Username | Field | Change |
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Jun 23, 2024 2:29 pm | Paladin852 | New Issue | |
Jun 23, 2024 2:29 pm | Paladin852 | File Added: roads.save | |
Jun 23, 2024 2:29 pm | Paladin852 | File Added: image.png | |
Jun 23, 2024 2:41 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 23, 2024 2:41 pm | Chris_McElligottPark | Status | new => resolved |
Jun 23, 2024 2:41 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 23, 2024 2:41 pm | Chris_McElligottPark | Fixed in Version | => 0.557 Filtering And Lensing |
Jun 23, 2024 2:41 pm | Chris_McElligottPark | Note Added: 0069411 |