View Issue Details

IDProjectCategoryLast Update
0028883Heart Of The MachineGUIJun 20, 2024 5:03 pm
ReporterUltrapotassium Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.549 Of Mice And Crowns 
Fixed in Version0.553 Fenceline 
Summary0028883: Difficult to tell difference between different unlock types
DescriptionWhen you get a whole bunch of unlocks at the same time, it can be difficult to tell which ones are equipment, vehicles, research opportunities, buildings, and just journal entries.
The notifications should be color-coded, or some other distinctive way, to make them seperate. eg, new building unlocked = blue notification to match the blue build menu. New weapon/armor/equipment = red, new research opportunity = yellow.
This helps to alleviate the "wtf did i just unlock" experience
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Activities

Chris_McElligottPark

Jun 20, 2024 5:03 pm

administrator   ~0069352

Thanks!

* There are now differentiated colors for a bunch of different types of toast popups.
** Specifically for when research is complete, research is now available to do, a project is complete, a project is starting, an upgrade choice is ready to be chosen, and a few others.
** This makes it way easier to tell what's going on when you have a bunch of things pop all in the same turn.

Issue History

Date Modified Username Field Change
Jun 19, 2024 1:54 am Ultrapotassium New Issue
Jun 19, 2024 1:55 am Ultrapotassium Description Updated
Jun 20, 2024 5:03 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 20, 2024 5:03 pm Chris_McElligottPark Status new => resolved
Jun 20, 2024 5:03 pm Chris_McElligottPark Resolution open => fixed
Jun 20, 2024 5:03 pm Chris_McElligottPark Fixed in Version => 0.553 Fenceline
Jun 20, 2024 5:03 pm Chris_McElligottPark Note Added: 0069352