View Issue Details

IDProjectCategoryLast Update
0028751Heart Of The MachineGUIJun 27, 2024 6:52 pm
ReporterThe Grand Mugwump Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.544 Equipment Polish 
Fixed in Version0.561 Build Mode Revamp 
Summary0028751: Some buttons to build structures are still lit even though I have insufficient microbuilders.
DescriptionCurrently discovered offending buildings are:
Well and Cistern
Water Filtration Tower
Large Wind Generator
Construction Storage
Food Storage
Biologic Precursor Storage
Sterile Liquid Storage
Explosive Primaries Storage
Human Apartments
TagsNo tags attached.

Activities

The Grand Mugwump

Jun 10, 2024 2:23 am

reporter  

20240609224754_1.jpg (843,012 bytes)
20240609224755_1.jpg (827,776 bytes)
20240610002242_1.jpg (1,097,575 bytes)

Chris_McElligottPark

Jun 10, 2024 10:53 am

administrator   ~0069208

The reason is that if you wanted to change the job of an existing structure, you could still afford that. But I agree this is unclear. I probably need a middle color for this.

Chris_McElligottPark

Jun 27, 2024 6:52 pm

administrator   ~0069521

* A completely-revised build menu is now in place. It is a panel on the left side of the screen, with larger displays rather than tiny icons down at the bottom of the screen.
** At a glance, you can now tell the following new things: what the name of a job is, what your cap for it is, if you are at or under that cap, if you can afford the job, what resources it costs, what you are unable to afford if you cannot afford it, and if that job is new to you.
** It also includes much more sensible categories, and more of them in general, since it's now possible to have more thanks to the vertical space for said categories.
*** Each category is also sorted a bit better, and then there is an All category which is just sorted by name.
**** A given job can also be in multiple categories, as-needed for relevance, which is also very useful.
** There is also a new filter textbox that allows you to search all of the specific items in the category you are looking at, including mentions of later resources used -- so you can quickly find out anything that uses microbuilders as part of its ongoing chain by typing "micro" in there, for example.
** The buttons for jobs also are now only lit up if you can afford them and the structure, since the alternative was not really used by anyone and was confusing.
** Thanks to a lot of folks for the feedback that led to this shift. This general style of build menu has a lot more room for the ways that the game will expand, as well.

Issue History

Date Modified Username Field Change
Jun 10, 2024 2:23 am The Grand Mugwump New Issue
Jun 10, 2024 2:23 am The Grand Mugwump File Added: 20240609224754_1.jpg
Jun 10, 2024 2:23 am The Grand Mugwump File Added: 20240609224755_1.jpg
Jun 10, 2024 2:23 am The Grand Mugwump File Added: 20240610002242_1.jpg
Jun 10, 2024 3:35 am The Grand Mugwump Description Updated
Jun 10, 2024 10:53 am Chris_McElligottPark Note Added: 0069208
Jun 27, 2024 6:52 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 27, 2024 6:52 pm Chris_McElligottPark Status new => resolved
Jun 27, 2024 6:52 pm Chris_McElligottPark Resolution open => fixed
Jun 27, 2024 6:52 pm Chris_McElligottPark Fixed in Version => 0.561 Build Mode Revamp
Jun 27, 2024 6:52 pm Chris_McElligottPark Note Added: 0069521