View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028751 | Heart Of The Machine | GUI | Jun 10, 2024 2:23 am | Jun 27, 2024 6:52 pm | |
Reporter | The Grand Mugwump | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.544 Equipment Polish | ||||
Fixed in Version | 0.561 Build Mode Revamp | ||||
Summary | 0028751: Some buttons to build structures are still lit even though I have insufficient microbuilders. | ||||
Description | Currently discovered offending buildings are: Well and Cistern Water Filtration Tower Large Wind Generator Construction Storage Food Storage Biologic Precursor Storage Sterile Liquid Storage Explosive Primaries Storage Human Apartments | ||||
Tags | No tags attached. | ||||
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The reason is that if you wanted to change the job of an existing structure, you could still afford that. But I agree this is unclear. I probably need a middle color for this. |
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* A completely-revised build menu is now in place. It is a panel on the left side of the screen, with larger displays rather than tiny icons down at the bottom of the screen. ** At a glance, you can now tell the following new things: what the name of a job is, what your cap for it is, if you are at or under that cap, if you can afford the job, what resources it costs, what you are unable to afford if you cannot afford it, and if that job is new to you. ** It also includes much more sensible categories, and more of them in general, since it's now possible to have more thanks to the vertical space for said categories. *** Each category is also sorted a bit better, and then there is an All category which is just sorted by name. **** A given job can also be in multiple categories, as-needed for relevance, which is also very useful. ** There is also a new filter textbox that allows you to search all of the specific items in the category you are looking at, including mentions of later resources used -- so you can quickly find out anything that uses microbuilders as part of its ongoing chain by typing "micro" in there, for example. ** The buttons for jobs also are now only lit up if you can afford them and the structure, since the alternative was not really used by anyone and was confusing. ** Thanks to a lot of folks for the feedback that led to this shift. This general style of build menu has a lot more room for the ways that the game will expand, as well. |
Date Modified | Username | Field | Change |
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Jun 10, 2024 2:23 am | The Grand Mugwump | New Issue | |
Jun 10, 2024 2:23 am | The Grand Mugwump | File Added: 20240609224754_1.jpg | |
Jun 10, 2024 2:23 am | The Grand Mugwump | File Added: 20240609224755_1.jpg | |
Jun 10, 2024 2:23 am | The Grand Mugwump | File Added: 20240610002242_1.jpg | |
Jun 10, 2024 3:35 am | The Grand Mugwump | Description Updated | |
Jun 10, 2024 10:53 am | Chris_McElligottPark | Note Added: 0069208 | |
Jun 27, 2024 6:52 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 27, 2024 6:52 pm | Chris_McElligottPark | Status | new => resolved |
Jun 27, 2024 6:52 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 27, 2024 6:52 pm | Chris_McElligottPark | Fixed in Version | => 0.561 Build Mode Revamp |
Jun 27, 2024 6:52 pm | Chris_McElligottPark | Note Added: 0069521 |