View Issue Details

IDProjectCategoryLast Update
0028710Heart Of The MachineGUIJun 23, 2024 7:12 pm
ReporterDarloth Assigned ToChris_McElligottPark  
Status resolvedResolutionreopened 
Product Version0.542 Clarity And Tuning 
Fixed in Version0.557 Filtering And Lensing 
Summary0028710: Combat UI filter doesn't filter out building info
DescriptionWhen in the Combat UI filter mode from the mode wheel, I expect to have only things relevant to combat showing up - namely my units, enemy units, combat lines, damage previews etc.

However, any buildings complaining about stuff, like storage or being stunned and probably more, also show up - and they show up in orange, making it pretty hard to see where enemies who are shooting your buildings are because the buildings are loudly complaining about being shot at. That's fine in general view, but in combat view I don't care about the buildings being stunned, I just want the units please.

See attached screenshot for an example of a building complaining about storage full when there's an enemy unit sitting on it, and how difficult it is to at a glance identify what's going on.
TagsNo tags attached.

Activities

Darloth

Jun 8, 2024 10:23 am

reporter  

image.png (1,415,459 bytes)

Chris_McElligottPark

Jun 8, 2024 11:51 am

administrator   ~0069174

I don't think this is a good idea. People can leave their filters on whatever they want, and often will for very long stretches of time.

Critical information about buildings that are having problems, etc, punches through and shows in any view. Otherwise people would have to constantly switch views to see if they have some problems at any buildings.

Leximancer

Jun 8, 2024 11:59 am

reporter   ~0069176

Perhaps instead a hotkey to hide those things, so you can actively limit it to *just* combatants (or whatever filter you are on) but you have to hold the button and when you release it, things go back to showing these other critical items like complaining buildings?

This would allow a player to focus on the specific thing they're doing without risking losing the information you want to ensure they receive, since it would require a deliberate ongoing action to hide those extraneous items.

Darloth

Jun 8, 2024 1:16 pm

reporter   ~0069183

All those buildings will still show up in the list of buildings with problems in the top bar. Perhaps combat view could make them less bright orange then, so they don't obscure the information combat view is intending to show as much?

Darloth

Jun 11, 2024 12:57 pm

reporter   ~0069223

Same applies to map view's Forces filter as well. It's otherwise a really nice clear view of a battlespace

Chris_McElligottPark

Jun 11, 2024 7:45 pm

administrator   ~0069225

Just as a heads up -- I happened to see these notes, but if folks add notes to closed or fixed issues, those are often invisible to me. If you want to surface something back my direction, be sure to reopen it.

Chris_McElligottPark

Jun 23, 2024 7:12 pm

administrator   ~0069416

It now does!

Issue History

Date Modified Username Field Change
Jun 8, 2024 10:23 am Darloth New Issue
Jun 8, 2024 10:23 am Darloth File Added: image.png
Jun 8, 2024 11:51 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 8, 2024 11:51 am Chris_McElligottPark Status new => closed
Jun 8, 2024 11:51 am Chris_McElligottPark Resolution open => won't fix
Jun 8, 2024 11:51 am Chris_McElligottPark Note Added: 0069174
Jun 8, 2024 11:59 am Leximancer Note Added: 0069176
Jun 8, 2024 1:16 pm Darloth Note Added: 0069183
Jun 11, 2024 12:57 pm Darloth Note Added: 0069223
Jun 11, 2024 12:57 pm Darloth File Added: Screenshot from 2024-06-11 17-54-22.png
Jun 11, 2024 7:45 pm Chris_McElligottPark Note Added: 0069225
Jun 11, 2024 7:45 pm Chris_McElligottPark Status closed => feedback
Jun 11, 2024 7:45 pm Chris_McElligottPark Resolution won't fix => reopened
Jun 23, 2024 7:12 pm Chris_McElligottPark Status feedback => resolved
Jun 23, 2024 7:12 pm Chris_McElligottPark Fixed in Version => 0.557 Filtering And Lensing
Jun 23, 2024 7:12 pm Chris_McElligottPark Note Added: 0069416