View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028435 | Heart Of The Machine | Suggestion | May 26, 2024 7:02 pm | May 26, 2024 9:08 pm | |
Reporter | B | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.523 The Sunday Testers | ||||
Summary | 0028435: In combat hovering on enemy should prioritize HP over percentages | ||||
Description | Update: I just skimmed the discord dev-question Combat Visibility and this ticket can be closed. I will instead brainstorm ways to make this information more readily understood by the first time player. In combat I select my guy, hover over an enemy and see 16% as the largest number in the contextual window. That doesn't tell me anything useful, I attack a few times and now it's 48% or 527%. What if instead it said HP 100/100 armor 0/0 and when I shot him for 25 damage it says HP: 75/100 armor 0/0. Then I have a clear understanding of what's going on. If there was an in game tool tip or explanation of what 16% means I missed it, or didn't grasp it (I tried to read every alert/window that popped up). | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 26, 2024 7:02 pm | B | New Issue | |
May 26, 2024 8:06 pm | B | Description Updated | |
May 26, 2024 9:08 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 26, 2024 9:08 pm | Chris_McElligottPark | Status | new => closed |
May 26, 2024 9:08 pm | Chris_McElligottPark | Resolution | open => won't fix |
May 26, 2024 9:08 pm | Chris_McElligottPark | Note Added: 0068725 |