View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028379 | Heart Of The Machine | Gameplay Issue | May 24, 2024 12:37 pm | May 24, 2024 5:26 pm | |
Reporter | Alias50 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.519 QOL | ||||
Summary | 0028379: Confused about how orphaned/left behind units know to attack my base after switching off flag | ||||
Description | If you enable and then later disable a flag thing before clearing out all the units (the one that you have to actively defend and reinforcements keep coming), any remaining units there will beeline for your tower. I'm not sure if that's intended or not but I was under the impression that those units would not know to immediately beeline for my main network tower (given that they only triggered on the furniture/goods flag thing). But it seemed to me from a gameplay perspective that absent their previously valid target they decided to go halfway across the map to my base. Attached is a save that showcases this behavior. Turn off the furniture production on the right-most flag when you load the game, then skip ahead a few turns and watch units beeline toward where my main base is. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 24, 2024 12:37 pm | Alias50 | New Issue | |
May 24, 2024 12:37 pm | Alias50 | File Added: Autosave Landing Turn 210.save | |
May 24, 2024 5:26 pm | Chris_McElligottPark | Note Added: 0068607 | |
May 24, 2024 5:26 pm | Chris_McElligottPark | File Added: image.png | |
May 24, 2024 5:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 24, 2024 5:26 pm | Chris_McElligottPark | Status | new => closed |
May 24, 2024 5:26 pm | Chris_McElligottPark | Resolution | open => no change required |