View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028357 | Heart Of The Machine | Bug - Gameplay | May 23, 2024 9:55 pm | Sep 8, 2024 3:34 pm | |
Reporter | Trogg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.517 Thursday Tester Wave | ||||
Fixed in Version | 0.590.4 Vehicle Unloading And Tooltips | ||||
Summary | 0028357: Boarding a transport doesn't use mental energy | ||||
Description | moving out uses mental energy just like moving but boarding doesn't. | ||||
Tags | No tags attached. | ||||
related to | 0029333 | resolved | Chris_McElligottPark | Different ways of putting units in and out of transports have different effects |
related to | 0028721 | resolved | Chris_McElligottPark | Loading a unit into a vechicle costs no AP or ME |
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This was originally by design, but I don't know if I want to keep that. It notes this is the case in the extended tooltip, I think. The idea was to make using transports more effective. |
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I expected movement to always cost energy so it felt a little out of place. I haven't really used transports enough to say whether I think it's too powerful or not. As long as you can't use it to cheese battles it's probably fine? |
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I'll leave this open for now. In general, transports run the risk of being too much of a hassle to use, except for things like stealth insertions or whatnot. And that might be okay, but I dunno. I'm on the fence for now, so I'm just going to leave this open, and we'll see how it goes. |
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maybe related https://bugtracker.arcengames.com/view.php?id=29333 |
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maybe related https://bugtracker.arcengames.com/view.php?id=28721 |
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Thanks! * Getting into a vehicle (by selecting a unit and right-clicking the vehicle) now costs the exact same amount of actions points (1), and mental energy (1 + sprint cost) that it would take to physically move there. ** The lack of that cost was meant to make transports more attractive, but it wound up just feeling very odd. |
Date Modified | Username | Field | Change |
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May 23, 2024 9:55 pm | Trogg | New Issue | |
May 23, 2024 11:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 23, 2024 11:09 pm | Chris_McElligottPark | Status | new => feedback |
May 23, 2024 11:09 pm | Chris_McElligottPark | Note Added: 0068568 | |
May 24, 2024 12:13 am | Trogg | Note Added: 0068574 | |
May 24, 2024 12:26 am | Chris_McElligottPark | Note Added: 0068576 | |
Aug 25, 2024 6:45 pm | Mikeyd | Note Added: 0070038 | |
Aug 25, 2024 6:45 pm | Mikeyd | Note Added: 0070039 | |
Sep 8, 2024 3:33 pm | Chris_McElligottPark | Status | feedback => resolved |
Sep 8, 2024 3:33 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 8, 2024 3:33 pm | Chris_McElligottPark | Fixed in Version | => 0.590.4 Vehicle Unloading And Tooltips |
Sep 8, 2024 3:33 pm | Chris_McElligottPark | Note Added: 0070086 | |
Sep 8, 2024 3:34 pm | Chris_McElligottPark | Relationship added | related to 0029333 |
Sep 8, 2024 3:34 pm | Chris_McElligottPark | Relationship added | related to 0028721 |