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IDProjectCategoryLast Update
0028237Heart Of The MachineSuggestionJun 4, 2024 9:39 pm
Reporterptarth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.506 More Fixes 
Summary0028237: Combat Clarity and Resolution
DescriptionI made the mistake early on of having my units be spread out. I ended up initiating combat in different locations, but I had no idea what happened after my turn, because the camera wasn't showing everything. In retrospect I probably could figure it out now, but then I was just at a loss to what happened and why I lost 2 units.

It may have been related to enemies spawning not immediately showing their aggro. Or me not having combat mode engaged. I also didn't understand until may turns later that the white lines from units indicate their last turn movement. Possibly because units orientation can change and it looked like that's where they were going instead.
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Chris_McElligottPark

May 19, 2024 4:44 pm

administrator   ~0068329

The event log shows you exactly who shot who, and how much damage. It's the M key, I think.

Not sure if I should make this more visible or not.

As for the white lines of where they came from, I'm not sure what to really do about that -- again, I worry about information overload on the player, and that's pretty minor.

Issue History

Date Modified Username Field Change
May 18, 2024 8:20 pm ptarth New Issue
May 18, 2024 9:51 pm Michael Status new => considering
May 19, 2024 4:44 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 19, 2024 4:44 pm Chris_McElligottPark Status considering => feedback
May 19, 2024 4:44 pm Chris_McElligottPark Note Added: 0068329
Jun 4, 2024 9:39 pm Chris_McElligottPark Status feedback => resolved
Jun 4, 2024 9:39 pm Chris_McElligottPark Resolution open => fixed