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IDProjectCategoryLast Update
0002780AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsAug 18, 2012 4:25 pm
ReportersoMe_RandoM Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version5.064 
Summary0002780: Replacer
Descriptionwhen ship die they regenerate to this ship for cost of it self. cant do anything larger than star ship and non-military. they have long reload high damage. they can replace them each other
TagsNo tags attached.
Internal WeightNew

Activities

Sigma7

Feb 10, 2011 8:43 am

reporter   ~0010219

"Regenerator Astro Train" was removed from 5.0.

TechSY730

Feb 10, 2011 8:46 am

reporter   ~0010220

Last edited: Feb 10, 2011 8:47 am

Wait, it was? Why?

KDR_11k

Feb 10, 2011 10:23 am

reporter   ~0010225

I don't like this idea. It'd basically be a ton of free build power and would make the Enclave Starship almost redundant.

FunnyMan

Feb 13, 2012 11:49 am

reporter   ~0018995

We have this already. It's called a Regen Golem. There's no need to make a fleet ship equivalent to it, and indeed, doing so would make the Regen Golem less interesting.

keith.lamothe

Aug 16, 2012 1:51 pm

administrator   ~0027706

For 5.064:

* A new Ancient Shadows bonus ship class has been added: Neinzul Scapegoat (Mark I-V).
** Mature Neinzul organism without the short lifespan of a Youngling. Capable combatant in its own right, but also sacrifices itself to regenerate military fleet ships on the same planet when they take critical damage.

Thanks for the idea :)

Faulty Logic

Aug 18, 2012 2:52 am

reporter   ~0027746

Please at least change the name so it isn't Neinzul. You are contradicting your own mythology.

TechSY730

Aug 18, 2012 11:50 am

reporter   ~0027752

Last edited: Aug 18, 2012 11:51 am

@Faulty Logic
Notice though that these are not called younglings. I think that the "short lifespan" thing only applies to things called younglings.

However, it does seem a little odd, as the only non-youngling Neinzul ships so far have been starship class or above.

Faulty Logic

Aug 18, 2012 2:31 pm

reporter   ~0027755

But the description for the Neinzul alien race is "a race of perpetual younglings" or "sentient fruit flies" and the Enclave Starships are just structures containing racial knowledge, which each new generation must learn.

TechSY730

Aug 18, 2012 4:25 pm

reporter   ~0027761

Actually, I just realized something. They still do "kill themselves off", but as they are more "mature"/"enlightened"/whatever, they managed to shift their self attrition from just being awake to when an ally dies, and even manage to do something useful when this happens too.

Still, I hope that these things don't have the many of the advantages the others have (extreme cheapness, high speed, etc) to make up for this.

Issue History

Date Modified Username Field Change
Feb 10, 2011 3:41 am soMe_RandoM New Issue
Feb 10, 2011 8:43 am Sigma7 Note Added: 0010219
Feb 10, 2011 8:46 am TechSY730 Note Added: 0010220
Feb 10, 2011 8:47 am TechSY730 Note Edited: 0010220
Feb 10, 2011 10:23 am KDR_11k Note Added: 0010225
Feb 10, 2011 10:27 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 10, 2011 10:27 am Chris_McElligottPark Status new => considering
Feb 13, 2012 11:49 am FunnyMan Note Added: 0018995
Aug 16, 2012 1:51 pm keith.lamothe Internal Weight => New
Aug 16, 2012 1:51 pm keith.lamothe Note Added: 0027706
Aug 16, 2012 1:51 pm keith.lamothe Status considering => resolved
Aug 16, 2012 1:51 pm keith.lamothe Fixed in Version => 5.064
Aug 16, 2012 1:51 pm keith.lamothe Resolution open => fixed
Aug 18, 2012 2:52 am Faulty Logic Note Added: 0027746
Aug 18, 2012 11:50 am TechSY730 Note Added: 0027752
Aug 18, 2012 11:51 am TechSY730 Note Edited: 0027752
Aug 18, 2012 2:31 pm Faulty Logic Note Added: 0027755
Aug 18, 2012 4:25 pm TechSY730 Note Added: 0027761