View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002657 | AI War 1 / Classic | Suggestion - Campaign Management And Setup | Jan 26, 2011 9:30 pm | Jan 26, 2011 9:32 pm | |
Reporter | Orelius | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 4.073 | ||||
Summary | 0002657: Multiple ship options per world | ||||
Description | The ability to either have more than one option of special ship per starting world, or being able to choose any ship with any world allowed to be chosen. For example, let's say I choose the world Murdoch, and the bonus ship on Murdoch is the laser gatling. With this idea, the other ships not already put into these worlds will be evenly distributed across these worlds. So, Murdoch could have the laser gatling in addition to the space tank. However, you can still only choose one ship per planet. Alternatively, it could just be allowed to have any ship with any world that is given. Why? It's mostly because I keep having to look for new map seeds due to the ships that I want to try out not appearing, or appearing in unfavorable positions. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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This has been discussed in depth in the past, and can be read about in one place here: http://arcengames.com/mediawiki/index.php?title=AI_War_-_Design_Complexity#Why_Does_The_Game_Force_Variety_On_The_Player.3F |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 26, 2011 9:30 pm | Orelius | New Issue | |
Jan 26, 2011 9:32 pm | Chris_McElligottPark | Note Added: 0009712 | |
Jan 26, 2011 9:32 pm | Chris_McElligottPark | Status | new => closed |
Jan 26, 2011 9:32 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 26, 2011 9:32 pm | Chris_McElligottPark | Resolution | open => won't fix |