View Issue Details

IDProjectCategoryLast Update
0002591AI War 1 / ClassicBug - OtherMar 8, 2012 3:13 pm
ReporterTechSY730 Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version4.073 
Summary0002591: Cloaked unit sidebar icon gives ship types
DescriptionIf you hover over the cloaked unit summary in the sidebar, it will tell you what types of cloaked units that are on the planet. IIRC, the correct behavior is to merely tell you how many cloaked ships are on that planet.
TagsNo tags attached.
Internal WeightPolish Tweak

Relationships

has duplicate 0002605 new Planet Display lists cloaked units? 
has duplicate 0006422 considering Can see list of enemy cloaked ships on your planet 

Activities

rustayne

Jan 21, 2011 11:07 pm

reporter   ~0009525

I believe that would be intended. It makes it easier to track down if you have something actually aggressive and hiding, or just reclaimers or engineers hanging around somewhere.

KDR_11k

Jan 23, 2011 5:46 am

reporter   ~0009581

If that was the case it'd be listed in the planet summary.

Draco18s

Oct 12, 2011 11:19 pm

developer   ~0016512

Old bug is old. And still buzzing around.

Hearteater

Oct 31, 2011 11:25 am

reporter   ~0017351

Just want to mention it would be nice if this behavior was controllable as an option during game creation. I say this because when I was new to the game I found it immensely helpful to have that information to really understand what was going on. Until you get used to things like cloaked engineers, mine fields, guard posts, and such, being able to see what is actually cloaked really helps in making things not as overwhelming. So maybe a "Hide Cloak Unit Types" option.

As an alternative, maybe some units could be made "Scout Advanced" and give this information. Good candidates would be Command Stations and maybe the Scout Starship?

Toranth

Mar 8, 2012 2:33 pm

reporter   ~0020589

I think you already need a scout on the planet to get the Cloaked units entry to appear, and it is very useful to know if the 75 cloaked units listed is EyeBots or Rebuilders.

Most importantly, though, it is essential to be able to know if there is a Stealth Guard Post hidden somewhere in the system!

Hearteater

Mar 8, 2012 3:02 pm

reporter   ~0020593

The difference between a Scout and the Advanced Scout would be a Scout would just tell you how many total units are cloaked in a system, but not their types. Which is what this ticket is suggesting should be the proper behavior of cloaking. An Advanced Scout would also tell you the types of cloaked units, which is the current behavior. So players would have a way to get the current behavior when they needed it by using certain special scouts. Otherwise they would need to deal with not knowing the exact ship types.

TechSY730

Mar 8, 2012 3:13 pm

reporter   ~0020594

What about my suggestion at 0006422:0020391 ? (I should really move it to a separate suggestion)

Issue History

Date Modified Username Field Change
Jan 21, 2011 9:52 pm TechSY730 New Issue
Jan 21, 2011 11:07 pm rustayne Note Added: 0009525
Jan 22, 2011 7:25 pm TechSY730 Relationship added has duplicate 0002605
Jan 23, 2011 5:46 am KDR_11k Note Added: 0009581
Oct 12, 2011 11:19 pm Draco18s Note Added: 0016512
Oct 31, 2011 7:43 am tigersfan Internal Weight => Polish Tweak
Oct 31, 2011 7:43 am tigersfan Assigned To => keith.lamothe
Oct 31, 2011 7:43 am tigersfan Status new => assigned
Oct 31, 2011 11:25 am Hearteater Note Added: 0017351
Mar 5, 2012 10:23 am TechSY730 Relationship added has duplicate 0006422
Mar 8, 2012 2:33 pm Toranth Note Added: 0020589
Mar 8, 2012 3:02 pm Hearteater Note Added: 0020593
Mar 8, 2012 3:13 pm TechSY730 Note Added: 0020594