View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002512 | AI War 1 / Classic | Bug - Other | Jan 17, 2011 2:53 pm | Jan 18, 2011 2:07 am | |
Reporter | syndicatedragon | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.067 | ||||
Summary | 0002512: Cloaked ships just "hanging out" at captured planet | ||||
Description | Note: This game was originally started with a previous AI Wars version. I believe it was 4.021 (? - whatever the current Steam version is as of this writing). Over 100 cloaked ships in the Jelyo system, and 50 in the Uzphi system. I discovered two clusters of ships just hanging around in Jelyo. When they were revealed, they attacked, but otherwise they seemed dormant. I didn't find a cloaked guard post. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
|
|
Sounds like the AIs do not want to give up this behavior. |
|
I haven't encountered a stalking fleet like this in any new games, maybe it's an issue from AI grandfathering old version's savefiles. |
|
The AI logic from old saves doesn't actually carry forward: AI thought processes aren't saved, they are always rebuilt. So that shouldn't happen. Loading up the save to see what I can see, though... |
|
Oh! This is a tutorial campaign! That means the AI is at level 1, and will do things like this where it doesn't take the initiative, or takes the initiative stupidly. You can clear them out with a decloaker, etc, but as it stands they're pretty much just playing stupid by design. If you see that on difficulty 5 or up, do let me know, though. Thanks for the report! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2011 2:53 pm | syndicatedragon | New Issue | |
Jan 17, 2011 2:53 pm | syndicatedragon | File Added: now what.sav | |
Jan 17, 2011 2:54 pm | syndicatedragon | Description Updated | |
Jan 17, 2011 8:55 pm | Fleet | Note Added: 0008999 | |
Jan 17, 2011 8:56 pm | Fleet | Note Edited: 0008999 | |
Jan 17, 2011 9:02 pm | Prezombie | Note Added: 0009000 | |
Jan 18, 2011 2:05 am | Chris_McElligottPark | Note Added: 0009041 | |
Jan 18, 2011 2:07 am | Chris_McElligottPark | Note Added: 0009042 | |
Jan 18, 2011 2:07 am | Chris_McElligottPark | Status | new => closed |
Jan 18, 2011 2:07 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 18, 2011 2:07 am | Chris_McElligottPark | Resolution | open => no change required |