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IDProjectCategoryLast Update
0002479AI War 1 / ClassicSuggestion - AI Behavior And TacticsJan 16, 2011 4:15 pm
ReporterPrezombie Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version4.066 
Summary0002479: Have different Deepstrike depths per AI
DescriptionA defensive-minded AI should be a bit more paranoid, preparing deepstrike revenge if you only go 4 deep rather than the usual 5, and an offensive-minded AI should be more daring, letting you get a fleet deeper before preparing, in the logic it'll be more effective if it takes longer for the deepstrikers to retreat.

There's plenty of different forms Deepstrike protocol could take from one AI to another, don't make it so every time it's "Scout four deep, colonize, rinse and repeat".
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TechSY730

Jan 16, 2011 3:57 pm

reporter   ~0008752

I do very much support varying the behaviors of the various AIs for interesting circumstances depending on how offensively or defensively oriented they are. This is one such case.

Issue History

Date Modified Username Field Change
Jan 16, 2011 3:04 pm Prezombie New Issue
Jan 16, 2011 3:57 pm TechSY730 Note Added: 0008752
Jan 16, 2011 4:15 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 16, 2011 4:15 pm Chris_McElligottPark Status new => considering