View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002478 | AI War 1 / Classic | Suggestion - Balance Tweaks | Jan 16, 2011 2:58 pm | Jan 16, 2011 4:16 pm | |
Reporter | Prezombie | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 4.068 | ||||
Summary | 0002478: Map size and deepstrike behavior | ||||
Description | I know the game is balanced for 80 planets, and as it is, deepstrike protocol kicks in if you go 5 deep, but for other size maps I think the AI should perk up if you go proportionally deep in smaller maps. I think the best way would be to keep it proportional, with a minimum of 2. Something like this: 10-30 planets = safe to strike only 2 deep 40-60 = 3 deep 70-90 = 4 deep 100-120 = 5 deep and so on. Honestly, I have little experience with other size maps, so might need a completely different setup, eg. 3 deep is always safe. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 16, 2011 2:58 pm | Prezombie | New Issue | |
Jan 16, 2011 4:16 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 16, 2011 4:16 pm | Chris_McElligottPark | Status | new => considering |