View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002449 | AI War 1 / Classic | Bug - Other | Jan 15, 2011 11:49 am | Jan 15, 2011 12:38 pm | |
Reporter | Ozymandiaz | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.067 | ||||
Fixed in Version | 4.068 | ||||
Summary | 0002449: Wormhole moved once I loaded my save | ||||
Description | One of the wormholes moved once I loaded my recent save. It used to be next to my cmd station, and a Mk V constructor, Now it was far outside my protective force fields. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Yea, this sort of thing happens when we fiddle with the random generator, but we're trying to get this last set of changes to not move wormholes and whatnot (it's tricky). Definitely keep your old save, if you save over it with the new wormhole positions it's unlikely that you'll be able to get it back to the way it was. Hopefully we'll be able to fix this soon. |
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I rather like the new location tbh, but it would give me an "unfair" advantage ;) |
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All's fair in fabricators and war ;) |
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Putting this one under your name, Chris, since iirc you're looking at another situation like this. Speaking of, Ozymandiaz, attaching your save wouldn't be a bad idea. |
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done! |
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Thanks! * The way that the planet resources/wormholes are populated has now been moved exclusively back to the old method. This means that savegames from 4.067 will show up different temporarily, and then will go back to normal with this new version onwards. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 15, 2011 11:49 am | Ozymandiaz | New Issue | |
Jan 15, 2011 11:51 am | keith.lamothe | Note Added: 0008543 | |
Jan 15, 2011 11:52 am | Ozymandiaz | Note Added: 0008544 | |
Jan 15, 2011 11:54 am | keith.lamothe | Note Added: 0008545 | |
Jan 15, 2011 11:55 am | keith.lamothe | Note Added: 0008546 | |
Jan 15, 2011 11:55 am | keith.lamothe | Assigned To | => Chris_McElligottPark |
Jan 15, 2011 11:55 am | keith.lamothe | Status | new => acknowledged |
Jan 15, 2011 11:56 am | Ozymandiaz | File Added: NewGameType6.sav | |
Jan 15, 2011 11:56 am | Ozymandiaz | Note Added: 0008547 | |
Jan 15, 2011 12:38 pm | Chris_McElligottPark | Note Added: 0008548 | |
Jan 15, 2011 12:38 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Jan 15, 2011 12:38 pm | Chris_McElligottPark | Fixed in Version | => 4.068 |
Jan 15, 2011 12:38 pm | Chris_McElligottPark | Resolution | open => fixed |