View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002410 | AI War 1 / Classic | Suggestion - Balance Tweaks | Jan 12, 2011 2:10 pm | Jan 12, 2011 2:30 pm | |
Reporter | Sunshine | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.065 | ||||
Fixed in Version | 4.066 | ||||
Summary | 0002410: AI Eye Zombies and Forcefields | ||||
Description | If an AI Eye is under a forcefield, its zombies will stick under the forcefield until the forcefield is destroyed, much like other AI ships. They should probably not do this though, being zombies. | ||||
Tags | No tags attached. | ||||
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Nevermind, it took a little while but the zombies were released eventually. Edit: still may want to look into this though, since it does take a while to release them. |
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Yep, already was fixed for the next version. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2011 2:10 pm | Sunshine | New Issue | |
Jan 12, 2011 2:10 pm | Sunshine | File Added: AI Eye Zombies Forcefields.sav | |
Jan 12, 2011 2:12 pm | Sunshine | Note Added: 0008378 | |
Jan 12, 2011 2:16 pm | Sunshine | Note Edited: 0008378 | |
Jan 12, 2011 2:30 pm | Chris_McElligottPark | Note Added: 0008381 | |
Jan 12, 2011 2:30 pm | Chris_McElligottPark | Status | new => resolved |
Jan 12, 2011 2:30 pm | Chris_McElligottPark | Fixed in Version | => 4.066 |
Jan 12, 2011 2:30 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 12, 2011 2:30 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |