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IDProjectCategoryLast Update
0002393AI War 1 / ClassicBug - OtherJan 11, 2011 8:35 pm
Reporterlyravega Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0002393: Zenith Traders
DescriptionHow does a Zenith Trader choose where to go?

Before, they were intentionally coming next to our orbital stations for example, selling stuff and going on. Now, not. They just directly go through and visit enemy planets only, passing through your systems if they're on the way. And this makes some map choices not suitable for trader, if you want to secure a "pocket".
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TechSY730

Jan 11, 2011 8:10 pm

reporter   ~0008307

It would be nice if they could have a small chance of choosing a player home. My home, after all, is where I want to spend the big bucks for the awesome stuff, not some border world that I can't guarantee the AI will go through, or some deep captured planet that probably will get swarmed before I have a chance to build anything. Making the trader not prefer humans as much was the right thing to do, but I think having them not try to go for human planets at all is taking it a little too far.

Note, the chance can be very small. Like, maybe choose to visit a player home on an average of once every 5-10 hours rare.

Chris_McElligottPark

Jan 11, 2011 8:35 pm

administrator   ~0008310

Yes, this is the intended new behavior, see the release notes for full details.

Issue History

Date Modified Username Field Change
Jan 11, 2011 7:57 pm lyravega New Issue
Jan 11, 2011 8:10 pm TechSY730 Note Added: 0008307
Jan 11, 2011 8:35 pm Chris_McElligottPark Note Added: 0008310
Jan 11, 2011 8:35 pm Chris_McElligottPark Status new => closed
Jan 11, 2011 8:35 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 11, 2011 8:35 pm Chris_McElligottPark Resolution open => won't fix