View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002355 | AI War 1 / Classic | Suggestion - Game Mechanics | Jan 10, 2011 4:51 pm | Jan 16, 2011 2:04 am | |
Reporter | Suzera | Assigned To | keith.lamothe | ||
Status | feature for later | Resolution | open | ||
Product Version | 4.064 | ||||
Summary | 0002355: Limited ship count attack boosters don't only boost highest mk ships | ||||
Description | If I have a bunch of mk 1, 2 and 3 ships, they should preferentially boost all the mk 3s, then the 2s then the 1s. Otherwise, I may get more effect from leaving out all the mk 1s at times so more mk 2 and 3 ships are boosted. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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They already did this for cloak boosting, so I guess it could generalize to limited count boosting as well. However, attack boosting typically deals with many more ships than cloak boosting does, so I'm not sure how much that would hurt performance. |
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Probably out of scope before 5.0, we don't want to introduce new bugs... |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 10, 2011 4:51 pm | Suzera | New Issue | |
Jan 10, 2011 4:51 pm | Suzera | Summary | Limited ship count boosters don't only boost highest mk ships => Limited ship count attack boosters don't only boost highest mk ships |
Jan 10, 2011 8:16 pm | TechSY730 | Note Added: 0008160 | |
Jan 16, 2011 2:04 am | Chris_McElligottPark | Note Added: 0008655 | |
Jan 16, 2011 2:04 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 16, 2011 2:04 am | Chris_McElligottPark | Status | new => feature for later |