View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002166 | AI War 1 / Classic | Graphical Bug | Dec 26, 2010 4:50 pm | May 16, 2012 3:34 pm | |
Reporter | TechSY730 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.057 | ||||
Fixed in Version | 4.063 | ||||
Summary | 0002166: Graphic Effect Speed Inversion | ||||
Description | Okay, I know that there have been several reports of explosions going slower on faster game speeds. Well, after a little testing, I found that the inverse is true too, at slower game speeds, including those < 0, the explosions animate faster, until they go crazy fast at -10 speed. This also applies to several other effects, such as the "shifting" of the gradient on engineer assist lines. This is probably the parent issue to a lot of the explosion animation related bug reports, or even a duplicate if it addresses the speeding up on negative speeds as well. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0007868 | assigned | keith.lamothe | "Moving gradiant" on assist lines scales it animation speed the wrong way |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 26, 2010 4:50 pm | TechSY730 | New Issue | |
Jan 7, 2011 6:19 pm | Chris_McElligottPark | Note Added: 0007781 | |
Jan 7, 2011 6:19 pm | Chris_McElligottPark | Status | new => resolved |
Jan 7, 2011 6:19 pm | Chris_McElligottPark | Fixed in Version | => 4.063 |
Jan 7, 2011 6:19 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 7, 2011 6:19 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 16, 2012 3:34 pm | TechSY730 | Relationship added | related to 0007868 |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |