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IDProjectCategoryLast Update
0002145AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsJan 8, 2011 1:13 am
Reportersignata Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version4.057 
Summary0002145: Garrison Redirect enabled for warp gate redirection, too
DescriptionMy game partner and I have been playing with the new warp gates. This really adds a new element to the game by removing a lot of busy work from before. It's now just as feasible to keep your massive factory works deep in your territory while pushing out across the galaxy, and not have to worry so much about putting old factories far away from the action onto hold. Now your whole planetary network can pitch in to rebuilding a fleet. The only downside I can hypothetically see to the current implementation is that no factories can "opt-out". If, for example, you have a garrison fleet you want to keep maintained at a chokepoint, there is no way to build up that garrison and resupply the front-lines at the same time. You have to wait for one to complete and then switch the warp gates on or off accordingly. If the garrison redirect planet control also impacted warp gates, that would probably be the most elegant solution.
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Issue History

Date Modified Username Field Change
Dec 24, 2010 6:48 pm signata New Issue
Jan 8, 2011 1:13 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 8, 2011 1:13 am Chris_McElligottPark Status new => considering