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IDProjectCategoryLast Update
0002124AI War 1 / ClassicSuggestion - Interface Ideas - Unit Selection, Management, and OrdersJan 3, 2011 11:44 am
ReporterSuzera Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0002124: Always show weapon ranges toggle
DescriptionOn all ships, even unselected ones. Sometimes I want to know how far every ship, ally and enemy, on the planet can shoot, and have that stay on for some extended fights. It would be useful if the range circles for all ally and enemy weapons could be made to stay always on with a key toggle or a control so I don't have to mouseover one of each of the enemy ship types all the time for when it is very useful to have that information.
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TechSY730

Dec 23, 2010 5:26 pm

reporter   ~0006935

Last edited: Dec 23, 2010 5:26 pm

Unless you are running on a godlike CPU or GPU, this is a bad idea. Even just 50 range circles slows down the game by a lot.

Chris_McElligottPark

Dec 23, 2010 5:26 pm

administrator   ~0006937

Exactly.

Suzera

Dec 23, 2010 5:28 pm

reporter   ~0006939

It doesn't seem to hurt much when I do it with a few thousand ships, but I do have a very good computer. It might stutter a little but, but it is very worthwhile to monitor ranges closely in some not-rare situations.

TechSY730

Dec 23, 2010 5:42 pm

reporter   ~0006950

Then you have a god like computer :O
Either that, or my computer sucks. Probably both. :P

TechSY730

Dec 23, 2010 6:08 pm

reporter   ~0006968

If it turns out that the removal of alpha blending improves performance by a lot, can this be re-opened?

Chris_McElligottPark

Dec 23, 2010 6:18 pm

administrator   ~0006971

Probably not. I don't think it's too much to ask for people to hold Z+X when they want to see this. The reason being that if their CPU/GPU spikes, they can just let go of the buttons. Whereas if it ever does get spiked by this with it on permanently from settings, you have no recourse but to kill the program, losing all progress. Then people complain and THAT becomes a bug report, etc.

In general, I'm not a fan of settings options that have a high chance of crashing some people's games, even if it would work fine for other people.

Suzera

Dec 23, 2010 7:00 pm

reporter   ~0006982

Oh hey. Z+X will reveal all enemy ranges too. Problem solved! (mostly)

Chris_McElligottPark

Dec 23, 2010 7:01 pm

administrator   ~0006983

Oh -- glad that helps, at least! :)

Issue History

Date Modified Username Field Change
Dec 23, 2010 5:25 pm Suzera New Issue
Dec 23, 2010 5:26 pm TechSY730 Note Added: 0006935
Dec 23, 2010 5:26 pm TechSY730 Note Edited: 0006935
Dec 23, 2010 5:26 pm Chris_McElligottPark Note Added: 0006937
Dec 23, 2010 5:26 pm Chris_McElligottPark Status new => resolved
Dec 23, 2010 5:26 pm Chris_McElligottPark Resolution open => won't fix
Dec 23, 2010 5:26 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 23, 2010 5:28 pm Suzera Note Added: 0006939
Dec 23, 2010 5:42 pm TechSY730 Note Added: 0006950
Dec 23, 2010 6:08 pm TechSY730 Note Added: 0006968
Dec 23, 2010 6:18 pm Chris_McElligottPark Note Added: 0006971
Dec 23, 2010 7:00 pm Suzera Note Added: 0006982
Dec 23, 2010 7:01 pm Chris_McElligottPark Note Added: 0006983
Jan 3, 2011 11:44 am Chris_McElligottPark Status resolved => closed