View Issue Details

IDProjectCategoryLast Update
0002106AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsDec 26, 2010 5:30 pm
ReporterRogueThunder Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Summary0002106: Control to set ships built by a ship to NOT join that ships control group...
DescriptionDunno what to call the new control-menu that replaced control nodes... But an option for built ships to not join a ships control group would be very nice...

The thing is, if you keep your Enclaves in a locked formation with shield bearers or riot star-ships, the ships they build horribly disrupt the formation (knocking the shield bearers or riot star-ships stop position around, not enclaves, as enclaves have priority stop position)

A simple option to turn off the built-ships-join-control-group behavior would be great... really.

Well, just a suggestion.
TagsNo tags attached.
Internal Weight

Activities

RogueThunder

Dec 26, 2010 5:30 pm

reporter   ~0007073

Last edited: Feb 17, 2011 2:07 pm

I would like to add, that if blade spawners also act this way. It could be quite useful for them to be included too.
Edit: Apon bothering to test blade spawners, they don't. Infact, blades can neither be selected nor given preferred targets. Ew. No wonder I had no innate drive to ever use blade spawners.

That said enclaves could REALLY use this. Right now they can be quite iritating if used with neinzul ships, requiring me to pause them then delete the neinzuls laying around so they don't get disrupted moving around... or take the care to select just my intended control group. Which is awkward when building a starship formation fleet.

Issue History

Date Modified Username Field Change
Dec 21, 2010 10:42 pm RogueThunder New Issue
Dec 22, 2010 12:46 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 22, 2010 12:46 pm Chris_McElligottPark Status new => considering
Dec 26, 2010 5:30 pm RogueThunder Note Added: 0007073
Dec 26, 2010 5:31 pm RogueThunder Note Edited: 0007073
Feb 17, 2011 2:07 pm RogueThunder Note Edited: 0007073