View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002083 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 19, 2010 4:17 pm | Dec 20, 2010 3:31 pm | |
Reporter | Ozymandiaz | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.052 | ||||
Fixed in Version | 4.053 | ||||
Summary | 0002083: Translocator HP | ||||
Description | The Translocator has very low HP at 7k. I think it needs a boost in light of all the recent changes and balancing. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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They die fast, but teleport, have decent range, and teleport their targets away. only real danger to them is electric shuttles. |
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Yet, they die to any ship almost instantly, even tho they teleport they take damage :) |
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Thanks! * Translocator health has been increased 7x. It was a mistake that it was previously set so low (since 4.0 or so). |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 19, 2010 4:17 pm | Ozymandiaz | New Issue | |
Dec 20, 2010 2:46 am | Sunshine | Note Added: 0006429 | |
Dec 20, 2010 5:27 am | Ozymandiaz | Note Added: 0006433 | |
Dec 20, 2010 3:31 pm | Chris_McElligottPark | Note Added: 0006446 | |
Dec 20, 2010 3:31 pm | Chris_McElligottPark | Status | new => resolved |
Dec 20, 2010 3:31 pm | Chris_McElligottPark | Fixed in Version | => 4.053 |
Dec 20, 2010 3:31 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 20, 2010 3:31 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |