View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002060 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 16, 2010 12:37 pm | Jan 7, 2011 11:42 pm | |
Reporter | MaxAstro | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.051 | ||||
Summary | 0002060: Counter Spy able to ignore radar dampening | ||||
Description | The Counter Spy in AI hands is largely supposed to be a scout-deterrent if I understand correctly, but the radar dampening scouts now have means it will almost never be able to actually fire at them. Space Planes, another common cloaked unit, also have radar dampening. Recognizing I may be shooting myself in the foot, as my current game is with Space Planes and against a Counter Spy AI, should Counter Spies perhaps ignore radar dampening? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Yep, I've been thinking the exact same thing, just haven't gotten to it quite yet. Thanks! |
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This was fixed a while back, but I missed updating this. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 16, 2010 12:37 pm | MaxAstro | New Issue | |
Dec 16, 2010 12:47 pm | Chris_McElligottPark | Note Added: 0006314 | |
Dec 16, 2010 12:47 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 16, 2010 12:47 pm | Chris_McElligottPark | Status | new => confirmed |
Jan 7, 2011 11:42 pm | Chris_McElligottPark | Note Added: 0007893 | |
Jan 7, 2011 11:42 pm | Chris_McElligottPark | Status | confirmed => resolved |
Jan 7, 2011 11:42 pm | Chris_McElligottPark | Resolution | open => fixed |