View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002029 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Dec 12, 2010 2:45 pm | Dec 13, 2010 11:06 pm | |
Reporter | matyasbot | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.049 | ||||
Summary | 0002029: ai anti-bottleneck feedback loop? | ||||
Description | I'm looking at the anti-bottlenecking part release notes and noticing this paragraph: "This applies to both AI planets and player planets. So if the players try to make an absolutely-impenetrable defense, the AI notices and gets pissed, and the same thing is true if the AI tries to make a crazy attack force." So the AI will spawn lots of ships if it creates a crazy attack force... making an even crazier attack force causing it to spawn even more ships? Am I missing something or is there a feedback loop here? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I was thinking the same thing. o..O |
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From the next version: The experimental anti-bottleneck/anti-giant-fleet from the last version was problematic and on shaky logical ground to begin with. It was an interesting brief experiment, and thanks to everyone for bearing with us and sharing your thoughts whether you loved it or hated it. But this is one mechanic where trying to fix it is likely to just spiral out of control, and we'd rather devote our time and attention to more promising avenues. |
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Never got the chance to look at it, but I saw its lofty intentions, as well as the doom pit it could create. Better luck next time! |
Date Modified | Username | Field | Change |
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Dec 12, 2010 2:45 pm | matyasbot | New Issue | |
Dec 13, 2010 3:58 pm | Draco18s | Note Added: 0006117 | |
Dec 13, 2010 9:09 pm | Chris_McElligottPark | Note Added: 0006140 | |
Dec 13, 2010 9:09 pm | Chris_McElligottPark | Status | new => resolved |
Dec 13, 2010 9:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 13, 2010 9:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 13, 2010 11:06 pm | Draco18s | Note Added: 0006146 |