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IDProjectCategoryLast Update
0000196AI War 1 / ClassicBug - OtherOct 19, 2010 8:11 pm
Reporterthemachineissentient Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version3.121-3.189 
Fixed in Version3.717 
Summary0000196: Engineers, Z shredders and Command stations (engineers break frd when healing repair immune ships)
Descriptionhttp://www.arcengames.com/forums/index.php/topic,6863.0.html

Few issues.

1. Why won't my shredders target an AI command station? I don't see blade attack immunity.

2. I have the control node for engineer auto-frd. If I order them to repair a shredder, not only do they not repair the shredder (I don't see repair immunity), they fail to do anything else (they do not return to FRD, nor do they repair other local ships). I have to give them a move order for them to start FRD again, and actually repair.

To answer number one, it depends on the mark level of the command station, as some are immune to blades, and some are not.

As far as question number two, I'm pretty sure that any unit that has regeneration is also immune to repair. Which is rather annoying...
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Chris_McElligottPark

Oct 4, 2010 4:06 pm

administrator   ~0000275

Ships with health above a certain amount are ALL immune to blade attacks to prevent rampant viral swarms and also to prevent cutlasses from dying pointlessly when there is more they could do. Apparently the tooltip might not be functioning right on that.

For 0000002, might be something similar, not sure. Will have to investigate.

Chris_McElligottPark

Oct 19, 2010 8:11 pm

administrator   ~0001428

The tooltip on this was fixed recently.

Issue History

Date Modified Username Field Change
Oct 3, 2010 4:42 pm themachineissentient New Issue
Oct 4, 2010 4:06 pm Chris_McElligottPark Note Added: 0000275
Oct 4, 2010 4:06 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 4, 2010 4:06 pm Chris_McElligottPark Status new => acknowledged
Oct 19, 2010 8:11 pm Chris_McElligottPark Note Added: 0001428
Oct 19, 2010 8:11 pm Chris_McElligottPark Status acknowledged => resolved
Oct 19, 2010 8:11 pm Chris_McElligottPark Fixed in Version => 3.717
Oct 19, 2010 8:11 pm Chris_McElligottPark Resolution open => fixed